Reminder subsystem: exact alarms, escalation, boot re-arm — verified on emulator

Milestone 4. AlarmScheduler is the only AlarmManager writer; one stable
PendingIntent requestCode per dose-time means re-arming replaces and can
never stack (the no-drift invariant is OS-enforced). DoseAlarmReceiver
handles both occurrence and escalation alarms idempotently and always
re-arms the next occurrence before anything else so the chain can't
break. nagCount lives in dose_log so the ~6-nag cap survives reboot.
SCHEDULE_EXACT_ALARM added maxSdk 32 (USE_EXACT_ALARM is 33+ only).

Emulator-verified (API 35): exact alarm armed (window=0,
policy_permission), fired on time, HIGH notification with Tatt/Utsett,
escalation armed +10 min, next day re-armed, Tatt → TAKEN + inventory
10→9 + escalation cancelled, reboot → BootReceiver re-armed everything.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Ole-Morten Duesund 2026-06-10 13:48:39 +02:00
commit 46a5d7e98e
16 changed files with 714 additions and 14 deletions

View file

@ -54,4 +54,9 @@ data class DoseLog(
val status: DoseStatus = DoseStatus.PENDING,
/** When the user last acted on it (Taken/Skipped/Snoozed), null while untouched. */
val actionedAtMillis: Long? = null,
/**
* Escalation nags already sent for this occurrence. Lives in the DB, not in
* alarm extras, so the ~6-nag cap survives a reboot mid-escalation.
*/
val nagCount: Int = 0,
)