Clean up codebase and fix server host binding for IPv6 support

Cleanup:
- Remove unused aircraft-icon.svg (replaced by type-specific icons)
- Remove test files: beast-dump-with-heli.bin, beast.test, main, old.json, ux.png
- Remove duplicate config.json.example (kept config.example.json)
- Remove empty internal/coverage/ directory
- Move CLAUDE.md to project root
- Update assets.go documentation to reflect current icon structure
- Format all Go code with gofmt

Server Host Binding Fix:
- Fix critical bug where server host configuration was ignored
- Add host parameter to Server struct and NewWebServer constructor
- Rename NewServer to NewWebServer for better clarity
- Fix IPv6 address formatting in server binding (wrap in brackets)
- Update startup message to show correct bind address format
- Support localhost-only, IPv4, IPv6, and interface-specific binding

This resolves the "too many colons in address" error for IPv6 hosts like ::1
and enables proper localhost-only deployment as configured.

Closes #15

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Ole-Morten Duesund 2025-08-24 18:36:14 +02:00
commit 0d60592b9f
16 changed files with 266 additions and 289 deletions

View file

@ -1 +1,39 @@
- This project uses forgejo for source control and the fj client is available.
# SkyView Project Guidelines
## Documentation Requirements
- We should always have an up to date document describing our architecture and features
- Include links to any external resources we've used
- We should also always have an up to date README describing the project
- Shell scripts should be validated with shellcheck
- Always make sure the code is well documented with explanations for why and how a particular solution is selected
## Development Principles
- An overarching principle with all code is KISS, Keep It Simple Stupid
- We do not want to create code that is more complicated than necessary
- When changing code, always make sure to update any relevant tests
- Use proper error handling - aviation applications need reliability
## SkyView-Specific Guidelines
### Architecture & Design
- Multi-source ADS-B data fusion is the core feature - prioritize signal strength-based conflict resolution
- Embedded resources (SQLite ICAO database, static assets) over external dependencies
- Low-latency performance is critical - optimize for fast WebSocket updates
- Support concurrent aircraft tracking (100+ aircraft should work smoothly)
### Code Organization
- Keep Go packages focused: beast parsing, modes decoding, merger, server, clients
- Frontend should be modular: separate managers for aircraft, map, UI, websockets
- Database operations should be fast (use indexes, avoid N+1 queries)
### Performance Considerations
- Beast binary parsing must handle high message rates (1000+ msg/sec per source)
- WebSocket broadcasting should not block on slow clients
- Memory usage should be bounded (configurable history limits)
- CPU usage should remain low during normal operation
### Documentation Maintenance
- Always update docs/ARCHITECTURE.md when changing system design
- README.md should stay current with features and usage
- External resources (ICAO docs, ADS-B standards) should be linked in documentation
- Country database updates should be straightforward (replace SQLite file)

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@ -6,7 +6,7 @@
// - index.html: Main web interface with aircraft tracking map
// - css/style.css: Styling for the web interface
// - js/app.js: JavaScript client for WebSocket communication and map rendering
// - aircraft-icon.svg: SVG icon for aircraft markers
// - icons/*.svg: Type-specific SVG icons for aircraft markers
// - favicon.ico: Browser icon
//
// The embedded filesystem is used by the HTTP server to serve static content

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@ -1,5 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="#00a8ff" stroke="#ffffff" stroke-width="1">
<path d="M12 2l-2 16 2-2 2 2-2-16z"/>
<path d="M4 10l8-2-1 2-7 0z"/>
<path d="M20 10l-8-2 1 2 7 0z"/>
</svg>

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@ -5,14 +5,16 @@
// in human-readable format on the console.
//
// Usage:
// beast-dump -tcp host:port # Read from TCP socket
// beast-dump -file path/to/file # Read from file
// beast-dump -verbose # Show detailed message parsing
//
// beast-dump -tcp host:port # Read from TCP socket
// beast-dump -file path/to/file # Read from file
// beast-dump -verbose # Show detailed message parsing
//
// Examples:
// beast-dump -tcp svovel:30005 # Connect to dump1090 Beast stream
// beast-dump -file beast.test # Parse Beast data from file
// beast-dump -tcp localhost:30005 -verbose # Verbose TCP parsing
//
// beast-dump -tcp svovel:30005 # Connect to dump1090 Beast stream
// beast-dump -file beast.test # Parse Beast data from file
// beast-dump -tcp localhost:30005 -verbose # Verbose TCP parsing
package main
import (
@ -42,11 +44,11 @@ type BeastDumper struct {
parser *beast.Parser
decoder *modes.Decoder
stats struct {
totalMessages int64
validMessages int64
aircraftSeen map[uint32]bool
startTime time.Time
lastMessageTime time.Time
totalMessages int64
validMessages int64
aircraftSeen map[uint32]bool
startTime time.Time
lastMessageTime time.Time
}
}
@ -102,11 +104,11 @@ func NewBeastDumper(config *Config) *BeastDumper {
config: config,
decoder: modes.NewDecoder(0.0, 0.0), // beast-dump doesn't have reference position, use default
stats: struct {
totalMessages int64
validMessages int64
aircraftSeen map[uint32]bool
startTime time.Time
lastMessageTime time.Time
totalMessages int64
validMessages int64
aircraftSeen map[uint32]bool
startTime time.Time
lastMessageTime time.Time
}{
aircraftSeen: make(map[uint32]bool),
startTime: time.Now(),

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@ -1,15 +0,0 @@
{
"server": {
"address": ":8080",
"port": 8080
},
"dump1090": {
"host": "192.168.1.100",
"data_port": 30003
},
"origin": {
"latitude": 37.7749,
"longitude": -122.4194,
"name": "San Francisco"
}
}

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@ -1,39 +0,0 @@
# SkyView Project Guidelines
## Documentation Requirements
- We should always have an up to date document describing our architecture and features
- Include links to any external resources we've used
- We should also always have an up to date README describing the project
- Shell scripts should be validated with shellcheck
- Always make sure the code is well documented with explanations for why and how a particular solution is selected
## Development Principles
- An overarching principle with all code is KISS, Keep It Simple Stupid
- We do not want to create code that is more complicated than necessary
- When changing code, always make sure to update any relevant tests
- Use proper error handling - aviation applications need reliability
## SkyView-Specific Guidelines
### Architecture & Design
- Multi-source ADS-B data fusion is the core feature - prioritize signal strength-based conflict resolution
- Embedded resources (SQLite ICAO database, static assets) over external dependencies
- Low-latency performance is critical - optimize for fast WebSocket updates
- Support concurrent aircraft tracking (100+ aircraft should work smoothly)
### Code Organization
- Keep Go packages focused: beast parsing, modes decoding, merger, server, clients
- Frontend should be modular: separate managers for aircraft, map, UI, websockets
- Database operations should be fast (use indexes, avoid N+1 queries)
### Performance Considerations
- Beast binary parsing must handle high message rates (1000+ msg/sec per source)
- WebSocket broadcasting should not block on slow clients
- Memory usage should be bounded (configurable history limits)
- CPU usage should remain low during normal operation
### Documentation Maintenance
- Always update docs/ARCHITECTURE.md when changing system design
- README.md should stay current with features and usage
- External resources (ICAO docs, ADS-B standards) should be linked in documentation
- Country database updates should be straightforward (replace SQLite file)

View file

@ -88,12 +88,12 @@ func NewParser(r io.Reader, sourceID string) *Parser {
// ReadMessage reads and parses a single Beast message from the stream.
//
// The parsing process:
// 1. Search for the escape character (0x1A) that marks message start
// 2. Read and validate the message type byte
// 3. Read the 48-bit timestamp (big-endian, padded to 64-bit)
// 4. Read the signal level byte
// 5. Read the message payload (length depends on message type)
// 6. Process escape sequences in the payload data
// 1. Search for the escape character (0x1A) that marks message start
// 2. Read and validate the message type byte
// 3. Read the 48-bit timestamp (big-endian, padded to 64-bit)
// 4. Read the signal level byte
// 5. Read the message payload (length depends on message type)
// 6. Process escape sequences in the payload data
//
// The parser can recover from protocol errors by continuing to search for
// the next valid message boundary. Status messages are currently skipped

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@ -39,15 +39,15 @@ import (
// continuously processes incoming messages until stopped or the source
// becomes unavailable.
type BeastClient struct {
source *merger.Source // Source configuration and status
merger *merger.Merger // Data merger for multi-source fusion
decoder *modes.Decoder // Mode S/ADS-B message decoder
conn net.Conn // TCP connection to Beast source
parser *beast.Parser // Beast format message parser
source *merger.Source // Source configuration and status
merger *merger.Merger // Data merger for multi-source fusion
decoder *modes.Decoder // Mode S/ADS-B message decoder
conn net.Conn // TCP connection to Beast source
parser *beast.Parser // Beast format message parser
msgChan chan *beast.Message // Buffered channel for parsed messages
errChan chan error // Error reporting channel
stopChan chan struct{} // Shutdown signal channel
wg sync.WaitGroup // Wait group for goroutine coordination
errChan chan error // Error reporting channel
stopChan chan struct{} // Shutdown signal channel
wg sync.WaitGroup // Wait group for goroutine coordination
// Reconnection parameters
reconnectDelay time.Duration // Initial reconnect delay
@ -102,9 +102,9 @@ func (c *BeastClient) Start(ctx context.Context) {
// Stop gracefully shuts down the client and all associated goroutines.
//
// The shutdown process:
// 1. Signals all goroutines to stop via stopChan
// 2. Closes the TCP connection if active
// 3. Waits for all goroutines to complete
// 1. Signals all goroutines to stop via stopChan
// 2. Closes the TCP connection if active
// 3. Waits for all goroutines to complete
//
// This method blocks until the shutdown is complete.
func (c *BeastClient) Stop() {
@ -118,11 +118,11 @@ func (c *BeastClient) Stop() {
// run implements the main client connection and reconnection loop.
//
// This method handles the complete client lifecycle:
// 1. Connection establishment with timeout
// 2. Exponential backoff on connection failures
// 3. Message parsing and processing goroutine management
// 4. Connection monitoring and failure detection
// 5. Automatic reconnection on disconnection
// 1. Connection establishment with timeout
// 2. Exponential backoff on connection failures
// 3. Message parsing and processing goroutine management
// 4. Connection monitoring and failure detection
// 5. Automatic reconnection on disconnection
//
// The exponential backoff starts at reconnectDelay (5s) and doubles on each
// failure up to maxReconnect (60s), then resets on successful connection.
@ -210,10 +210,10 @@ func (c *BeastClient) readMessages() {
// processMessages runs in a dedicated goroutine to decode and merge aircraft data.
//
// For each received Beast message, this method:
// 1. Decodes the Mode S/ADS-B message payload
// 2. Extracts aircraft information (position, altitude, speed, etc.)
// 3. Updates the data merger with new aircraft state
// 4. Updates source statistics (message count)
// 1. Decodes the Mode S/ADS-B message payload
// 2. Extracts aircraft information (position, altitude, speed, etc.)
// 3. Updates the data merger with new aircraft state
// 4. Updates source statistics (message count)
//
// Invalid or unparseable messages are silently discarded to maintain
// system stability. The merger handles data fusion from multiple sources
@ -262,9 +262,9 @@ func (c *BeastClient) processMessages() {
// All clients share the same data merger, enabling automatic data fusion
// and conflict resolution across multiple receivers.
type MultiSourceClient struct {
clients []*BeastClient // Managed Beast clients
merger *merger.Merger // Shared data merger for all sources
mu sync.RWMutex // Protects clients slice
clients []*BeastClient // Managed Beast clients
merger *merger.Merger // Shared data merger for all sources
mu sync.RWMutex // Protects clients slice
}
// NewMultiSourceClient creates a client manager for multiple Beast format sources.
@ -292,9 +292,9 @@ func NewMultiSourceClient(merger *merger.Merger) *MultiSourceClient {
// AddSource registers and configures a new Beast format data source.
//
// This method:
// 1. Registers the source with the data merger
// 2. Creates a new BeastClient for the source
// 3. Adds the client to the managed clients list
// 1. Registers the source with the data merger
// 2. Creates a new BeastClient for the source
// 3. Adds the client to the managed clients list
//
// The source is not automatically started; call Start() to begin connections.
// Sources can be added before or after starting the multi-source client.

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@ -238,7 +238,7 @@ type Merger struct {
sources map[string]*Source // Source ID -> source information
icaoDB *icao.Database // ICAO country lookup database
mu sync.RWMutex // Protects all maps and slices
historyLimit int // Maximum history points to retain
historyLimit int // Maximum history points to retain
staleTimeout time.Duration // Time before aircraft considered stale (15 seconds)
updateMetrics map[uint32]*updateMetric // ICAO24 -> update rate calculation data
}
@ -291,13 +291,13 @@ func (m *Merger) AddSource(source *Source) {
// UpdateAircraft merges new aircraft data from a source using intelligent fusion strategies.
//
// This is the core method of the merger, handling:
// 1. Aircraft state creation for new aircraft
// 2. Source data tracking and statistics
// 3. Multi-source data fusion with conflict resolution
// 4. Historical data updates with retention limits
// 5. Distance and bearing calculations
// 6. Update rate metrics
// 7. Source status maintenance
// 1. Aircraft state creation for new aircraft
// 2. Source data tracking and statistics
// 3. Multi-source data fusion with conflict resolution
// 4. Historical data updates with retention limits
// 5. Distance and bearing calculations
// 6. Update rate metrics
// 7. Source status maintenance
//
// Data fusion strategies:
// - Position: Use source with strongest signal
@ -585,10 +585,10 @@ func (m *Merger) updateHistories(state *AircraftState, aircraft *modes.Aircraft,
// updateUpdateRate calculates and maintains the message update rate for an aircraft.
//
// The calculation:
// 1. Records the timestamp of each update
// 2. Maintains a sliding 30-second window of updates
// 3. Calculates updates per second over this window
// 4. Updates the aircraft's UpdateRate field
// 1. Records the timestamp of each update
// 2. Maintains a sliding 30-second window of updates
// 3. Calculates updates per second over this window
// 4. Updates the aircraft's UpdateRate field
//
// This provides real-time feedback on data quality and can help identify
// aircraft that are updating frequently (close, good signal) vs infrequently
@ -644,10 +644,10 @@ func (m *Merger) getBestSignalSource(state *AircraftState) string {
// GetAircraft returns a snapshot of all current aircraft states.
//
// This method:
// 1. Filters out stale aircraft (older than staleTimeout)
// 2. Calculates current age for each aircraft
// 3. Determines closest receiver distance and bearing
// 4. Returns copies to prevent external modification
// 1. Filters out stale aircraft (older than staleTimeout)
// 2. Calculates current age for each aircraft
// 3. Determines closest receiver distance and bearing
// 4. Returns copies to prevent external modification
//
// The returned map uses ICAO24 addresses as keys and can be safely
// used by multiple goroutines without affecting the internal state.

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@ -107,36 +107,36 @@ const (
// depending on the messages received and aircraft capabilities.
type Aircraft struct {
// Core Identification
ICAO24 uint32 // 24-bit ICAO aircraft address (unique identifier)
Callsign string // 8-character flight callsign (from identification messages)
ICAO24 uint32 // 24-bit ICAO aircraft address (unique identifier)
Callsign string // 8-character flight callsign (from identification messages)
// Position and Navigation
Latitude float64 // Position latitude in decimal degrees
Longitude float64 // Position longitude in decimal degrees
Altitude int // Altitude in feet (barometric or geometric)
BaroAltitude int // Barometric altitude in feet (QNH corrected)
GeomAltitude int // Geometric altitude in feet (GNSS height)
Latitude float64 // Position latitude in decimal degrees
Longitude float64 // Position longitude in decimal degrees
Altitude int // Altitude in feet (barometric or geometric)
BaroAltitude int // Barometric altitude in feet (QNH corrected)
GeomAltitude int // Geometric altitude in feet (GNSS height)
// Motion and Dynamics
VerticalRate int // Vertical rate in feet per minute (climb/descent)
GroundSpeed int // Ground speed in knots (integer)
Track int // Track angle in degrees (0-359, integer)
Heading int // Aircraft heading in degrees (magnetic, integer)
VerticalRate int // Vertical rate in feet per minute (climb/descent)
GroundSpeed int // Ground speed in knots (integer)
Track int // Track angle in degrees (0-359, integer)
Heading int // Aircraft heading in degrees (magnetic, integer)
// Aircraft Information
Category string // Aircraft category (size, type, performance)
Squawk string // 4-digit transponder squawk code (octal)
Category string // Aircraft category (size, type, performance)
Squawk string // 4-digit transponder squawk code (octal)
// Status and Alerts
Emergency string // Emergency/priority status description
OnGround bool // Aircraft is on ground (surface movement)
Alert bool // Alert flag (ATC attention required)
SPI bool // Special Position Identification (pilot activated)
Emergency string // Emergency/priority status description
OnGround bool // Aircraft is on ground (surface movement)
Alert bool // Alert flag (ATC attention required)
SPI bool // Special Position Identification (pilot activated)
// Data Quality Indicators
NACp uint8 // Navigation Accuracy Category - Position (0-11)
NACv uint8 // Navigation Accuracy Category - Velocity (0-4)
SIL uint8 // Surveillance Integrity Level (0-3)
NACp uint8 // Navigation Accuracy Category - Position (0-11)
NACv uint8 // Navigation Accuracy Category - Velocity (0-4)
SIL uint8 // Surveillance Integrity Level (0-3)
// Autopilot/Flight Management
SelectedAltitude int // MCP/FCU selected altitude in feet
@ -199,10 +199,10 @@ func NewDecoder(refLat, refLon float64) *Decoder {
// Decode processes a Mode S message and extracts all available aircraft information.
//
// This is the main entry point for message decoding. The method:
// 1. Validates message length and extracts the Downlink Format (DF)
// 2. Extracts the ICAO24 aircraft address
// 3. Routes to appropriate decoder based on message type
// 4. Returns populated Aircraft struct with available data
// 1. Validates message length and extracts the Downlink Format (DF)
// 2. Extracts the ICAO24 aircraft address
// 3. Routes to appropriate decoder based on message type
// 4. Returns populated Aircraft struct with available data
//
// Different message types provide different information:
// - DF4/20: Altitude only
@ -369,10 +369,10 @@ func (d *Decoder) decodeIdentification(data []byte, aircraft *Aircraft) {
// - Even/odd flag for CPR decoding
//
// CPR (Compact Position Reporting) Process:
// 1. Extract the even/odd flag and CPR lat/lon values
// 2. Normalize CPR values to 0-1 range (divide by 2^17)
// 3. Store values for this aircraft's ICAO address
// 4. Attempt position decoding if both even and odd messages are available
// 1. Extract the even/odd flag and CPR lat/lon values
// 2. Normalize CPR values to 0-1 range (divide by 2^17)
// 3. Store values for this aircraft's ICAO address
// 4. Attempt position decoding if both even and odd messages are available
//
// The actual position calculation requires both even and odd messages to
// resolve the ambiguity inherent in the compressed encoding format.

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@ -22,6 +22,7 @@ import (
"net/http"
"path"
"strconv"
"strings"
"sync"
"time"
@ -35,8 +36,8 @@ import (
// This is used as the center point for the web map interface and for
// distance calculations in coverage analysis.
type OriginConfig struct {
Latitude float64 `json:"latitude"` // Reference latitude in decimal degrees
Longitude float64 `json:"longitude"` // Reference longitude in decimal degrees
Latitude float64 `json:"latitude"` // Reference latitude in decimal degrees
Longitude float64 `json:"longitude"` // Reference longitude in decimal degrees
Name string `json:"name,omitempty"` // Descriptive name for the origin point
}
@ -51,11 +52,12 @@ type OriginConfig struct {
// - Concurrent broadcast system for WebSocket clients
// - CORS support for cross-origin web applications
type Server struct {
port int // TCP port for HTTP server
merger *merger.Merger // Data source for aircraft information
staticFiles embed.FS // Embedded static web assets
server *http.Server // HTTP server instance
origin OriginConfig // Geographic reference point
host string // Bind address for HTTP server
port int // TCP port for HTTP server
merger *merger.Merger // Data source for aircraft information
staticFiles embed.FS // Embedded static web assets
server *http.Server // HTTP server instance
origin OriginConfig // Geographic reference point
// WebSocket management
wsClients map[*websocket.Conn]bool // Active WebSocket client connections
@ -63,8 +65,8 @@ type Server struct {
upgrader websocket.Upgrader // HTTP to WebSocket protocol upgrader
// Broadcast channels for real-time updates
broadcastChan chan []byte // Channel for broadcasting updates to all clients
stopChan chan struct{} // Shutdown signal channel
broadcastChan chan []byte // Channel for broadcasting updates to all clients
stopChan chan struct{} // Shutdown signal channel
}
// WebSocketMessage represents the standard message format for WebSocket communication.
@ -85,7 +87,7 @@ type AircraftUpdate struct {
Stats map[string]interface{} `json:"stats"` // System statistics and metrics
}
// NewServer creates a new HTTP server instance for serving the SkyView web interface.
// NewWebServer creates a new HTTP server instance for serving the SkyView web interface.
//
// The server is configured with:
// - WebSocket upgrader allowing all origins (suitable for development)
@ -93,14 +95,16 @@ type AircraftUpdate struct {
// - Read/Write buffers optimized for aircraft data messages
//
// Parameters:
// - host: Bind address (empty for all interfaces, "localhost" for local only)
// - port: TCP port number for the HTTP server
// - merger: Data merger instance providing aircraft information
// - staticFiles: Embedded filesystem containing web assets
// - origin: Geographic reference point for the map interface
//
// Returns a configured but not yet started server instance.
func NewServer(port int, merger *merger.Merger, staticFiles embed.FS, origin OriginConfig) *Server {
func NewWebServer(host string, port int, merger *merger.Merger, staticFiles embed.FS, origin OriginConfig) *Server {
return &Server{
host: host,
port: port,
merger: merger,
staticFiles: staticFiles,
@ -121,9 +125,9 @@ func NewServer(port int, merger *merger.Merger, staticFiles embed.FS, origin Ori
// Start begins serving HTTP requests and WebSocket connections.
//
// This method starts several background routines:
// 1. Broadcast routine - handles WebSocket message distribution
// 2. Periodic update routine - sends regular updates to WebSocket clients
// 3. HTTP server - serves API endpoints and static files
// 1. Broadcast routine - handles WebSocket message distribution
// 2. Periodic update routine - sends regular updates to WebSocket clients
// 3. HTTP server - serves API endpoints and static files
//
// The method blocks until the server encounters an error or is shut down.
// Use Stop() for graceful shutdown.
@ -139,8 +143,15 @@ func (s *Server) Start() error {
// Setup routes
router := s.setupRoutes()
// Format address correctly for IPv6
addr := fmt.Sprintf("%s:%d", s.host, s.port)
if strings.Contains(s.host, ":") {
// IPv6 address needs brackets
addr = fmt.Sprintf("[%s]:%d", s.host, s.port)
}
s.server = &http.Server{
Addr: fmt.Sprintf(":%d", s.port),
Addr: addr,
Handler: router,
}
@ -150,9 +161,9 @@ func (s *Server) Start() error {
// Stop gracefully shuts down the server and all background routines.
//
// This method:
// 1. Signals all background routines to stop via stopChan
// 2. Shuts down the HTTP server with a 5-second timeout
// 3. Closes WebSocket connections
// 1. Signals all background routines to stop via stopChan
// 2. Shuts down the HTTP server with a 5-second timeout
// 3. Closes WebSocket connections
//
// The shutdown is designed to be safe and allow in-flight requests to complete.
func (s *Server) Stop() {
@ -382,10 +393,10 @@ func (s *Server) handleGetCoverage(w http.ResponseWriter, r *http.Request) {
// Generates a grid-based heatmap visualization of signal coverage for a specific source.
//
// The heatmap is computed by:
// 1. Finding geographic bounds of all aircraft positions for the source
// 2. Creating a 100x100 grid covering the bounds
// 3. Accumulating signal strength values in each grid cell
// 4. Returning the grid data with boundary coordinates
// 1. Finding geographic bounds of all aircraft positions for the source
// 2. Creating a 100x100 grid covering the bounds
// 3. Accumulating signal strength values in each grid cell
// 4. Returning the grid data with boundary coordinates
//
// This provides a density-based visualization of where the source receives
// the strongest signals, useful for coverage analysis and antenna optimization.
@ -456,11 +467,11 @@ func (s *Server) handleGetHeatmap(w http.ResponseWriter, r *http.Request) {
// handleWebSocket manages WebSocket connections for real-time aircraft data streaming.
//
// This handler:
// 1. Upgrades the HTTP connection to WebSocket protocol
// 2. Registers the client for broadcast updates
// 3. Sends initial data snapshot to the client
// 4. Handles client messages (currently just ping/pong for keepalive)
// 5. Cleans up the connection when the client disconnects
// 1. Upgrades the HTTP connection to WebSocket protocol
// 2. Registers the client for broadcast updates
// 3. Sends initial data snapshot to the client
// 4. Handles client messages (currently just ping/pong for keepalive)
// 5. Cleans up the connection when the client disconnects
//
// WebSocket clients receive periodic updates with current aircraft positions,
// source status, and system statistics. The connection is kept alive until
@ -588,11 +599,11 @@ func (s *Server) periodicUpdateRoutine() {
// broadcastUpdate creates and queues an aircraft update message for WebSocket clients.
//
// This function:
// 1. Collects current aircraft data from the merger
// 2. Filters aircraft to only include "useful" ones (with position or callsign)
// 3. Formats the data as a WebSocketMessage with type "aircraft_update"
// 4. Converts ICAO addresses to hex strings for JSON compatibility
// 5. Queues the message for broadcast (non-blocking)
// 1. Collects current aircraft data from the merger
// 2. Filters aircraft to only include "useful" ones (with position or callsign)
// 3. Formats the data as a WebSocketMessage with type "aircraft_update"
// 4. Converts ICAO addresses to hex strings for JSON compatibility
// 5. Queues the message for broadcast (non-blocking)
//
// If the broadcast channel is full, the update is dropped to prevent blocking.
// This ensures the system continues operating even if WebSocket clients
@ -769,11 +780,11 @@ func (s *Server) handleDebugAircraft(w http.ResponseWriter, r *http.Request) {
}
response := map[string]interface{}{
"timestamp": time.Now().Unix(),
"all_aircraft": allAircraftMap,
"timestamp": time.Now().Unix(),
"all_aircraft": allAircraftMap,
"filtered_aircraft": filteredAircraftMap,
"all_count": len(allAircraftMap),
"filtered_count": len(filteredAircraftMap),
"all_count": len(allAircraftMap),
"filtered_count": len(filteredAircraftMap),
}
w.Header().Set("Content-Type", "application/json")

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@ -1,15 +0,0 @@
{
"server": {
"address": ":8080",
"port": 8080
},
"dump1090": {
"host": "svovel",
"data_port": 30003
},
"origin": {
"latitude": 59.908127,
"longitude": 10.801460,
"name": "Etterstadsletta flyplass"
}
}

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