Fix aircraft track propagation issues in web frontend
This commit addresses issue #23 where aircraft track changes were not propagating properly to the web frontend. The fixes include: **Server-side improvements:** - Enhanced WebSocket broadcast reliability with timeout-based queueing - Increased broadcast channel buffer size (1000 -> 2000) - Improved error handling and connection management - Added write timeouts to prevent slow clients from blocking updates - Enhanced connection cleanup and ping/pong handling - Added debug endpoint /api/debug/websocket for troubleshooting - Relaxed position validation thresholds for better track acceptance **Frontend improvements:** - Enhanced WebSocket manager with exponential backoff reconnection - Improved aircraft position update detection and logging - Fixed position update logic to always propagate changes to map - Better coordinate validation and error reporting - Enhanced debugging with detailed console logging - Fixed track rotation update thresholds and logic - Improved marker lifecycle management and cleanup - Better handling of edge cases in aircraft state transitions **Key bug fixes:** - Removed overly aggressive position change detection that blocked updates - Fixed track rotation sensitivity (5° -> 10° threshold) - Enhanced coordinate validation to handle null/undefined values - Improved WebSocket message ordering and processing - Fixed marker position updates to always propagate to Leaflet These changes ensure reliable real-time aircraft tracking with proper position, heading, and altitude updates across multiple data sources. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
8ffb657711
commit
1fe15c06a3
6 changed files with 216 additions and 49 deletions
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@ -217,8 +217,12 @@ class SkyView {
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}
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handleWebSocketMessage(message) {
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const aircraftCount = Object.keys(message.data.aircraft || {}).length;
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console.debug(`WebSocket message: ${message.type}, ${aircraftCount} aircraft, timestamp: ${message.timestamp}`);
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switch (message.type) {
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case 'initial_data':
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console.log(`Received initial data with ${aircraftCount} aircraft`);
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this.updateData(message.data);
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// Setup source markers only on initial data load
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this.mapManager.updateSourceMarkers();
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@ -227,23 +231,32 @@ class SkyView {
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this.updateData(message.data);
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break;
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default:
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console.warn(`Unknown WebSocket message type: ${message.type}`);
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}
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}
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updateData(data) {
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// Update all managers with new data
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// Update all managers with new data - ORDER MATTERS
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console.debug(`Updating data: ${Object.keys(data.aircraft || {}).length} aircraft`);
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this.uiManager.updateData(data);
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this.aircraftManager.updateAircraftData(data);
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this.mapManager.updateSourcesData(data);
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// Update UI components
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// Update UI components - CRITICAL: updateMarkers must be called for track propagation
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this.aircraftManager.updateMarkers();
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// Update map components that depend on aircraft data
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this.mapManager.updateSourceMarkers();
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// Update UI tables and statistics
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this.uiManager.updateAircraftTable();
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this.uiManager.updateStatistics();
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this.uiManager.updateHeaderInfo();
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// Clear selected aircraft if it no longer exists
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if (this.selectedAircraft && !this.aircraftManager.aircraftData.has(this.selectedAircraft)) {
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console.debug(`Selected aircraft ${this.selectedAircraft} no longer exists, clearing selection`);
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this.selectedAircraft = null;
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}
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@ -253,6 +266,8 @@ class SkyView {
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if (this.uiManager.currentView === 'radar3d-view') {
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this.update3DRadar();
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}
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console.debug(`Data update complete: ${this.aircraftManager.aircraftMarkers.size} markers displayed`);
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}
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// View switching
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@ -79,15 +79,45 @@ export class AircraftManager {
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updateAircraftData(data) {
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if (data.aircraft) {
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// Track which aircraft are new or have position changes for debugging
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let newCount = 0;
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let updatedCount = 0;
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let positionChanges = 0;
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// Clear old data and update with new data
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const previousData = new Map(this.aircraftData);
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this.aircraftData.clear();
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for (const [icao, aircraft] of Object.entries(data.aircraft)) {
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const previousAircraft = previousData.get(icao);
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if (!previousAircraft) {
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newCount++;
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} else {
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updatedCount++;
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// Check for position changes
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if (previousAircraft.Latitude !== aircraft.Latitude ||
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previousAircraft.Longitude !== aircraft.Longitude ||
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previousAircraft.Track !== aircraft.Track ||
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previousAircraft.Altitude !== aircraft.Altitude) {
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positionChanges++;
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}
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}
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this.aircraftData.set(icao, aircraft);
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}
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// Debug logging for track propagation issues
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if (newCount > 0 || positionChanges > 0) {
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console.debug(`Aircraft update: ${newCount} new, ${updatedCount} updated, ${positionChanges} position changes`);
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}
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}
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}
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updateMarkers() {
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if (!this.map) {
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console.debug("Map not available for updateMarkers");
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return;
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}
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@ -114,19 +144,29 @@ export class AircraftManager {
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}
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this.markerRemoveCount++;
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console.debug(`Removed stale aircraft marker: ${icao}`);
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}
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}
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// Update aircraft markers - only for aircraft with valid geographic coordinates
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// Update aircraft markers - process ALL aircraft, not just those with valid coordinates yet
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// Let updateAircraftMarker handle coordinate validation
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for (const [icao, aircraft] of this.aircraftData) {
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const hasCoords = aircraft.Latitude && aircraft.Longitude && aircraft.Latitude !== 0 && aircraft.Longitude !== 0;
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// More comprehensive coordinate check
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const hasCoords = aircraft.Latitude != null && aircraft.Longitude != null &&
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aircraft.Latitude !== 0 && aircraft.Longitude !== 0;
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const validLat = aircraft.Latitude >= -90 && aircraft.Latitude <= 90;
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const validLng = aircraft.Longitude >= -180 && aircraft.Longitude <= 180;
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if (hasCoords && validLat && validLng) {
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this.updateAircraftMarker(icao, aircraft);
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} else if (hasCoords) {
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// Log invalid coordinates for debugging
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console.debug(`Invalid coordinates for ${icao}: lat=${aircraft.Latitude}, lng=${aircraft.Longitude}`);
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}
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// If no coordinates, we still want to process for other updates (trails, etc.)
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}
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console.debug(`Markers update complete: ${this.aircraftMarkers.size} active markers, ${this.aircraftData.size} aircraft`);
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}
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updateAircraftMarker(icao, aircraft) {
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@ -146,25 +186,43 @@ export class AircraftManager {
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// Update existing marker - KISS approach
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const marker = this.aircraftMarkers.get(icao);
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// Always update position - let Leaflet handle everything
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// Always update position - don't try to be too smart about detecting changes
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const oldPos = marker.getLatLng();
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const positionChanged = Math.abs(oldPos.lat - pos[0]) > 0.0001 || Math.abs(oldPos.lng - pos[1]) > 0.0001;
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// ALWAYS update position regardless of change detection to ensure propagation
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marker.setLatLng(pos);
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if (positionChanged) {
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// Debug significant position updates
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console.debug(`Position change for ${icao}: [${pos[0].toFixed(4)}, ${pos[1].toFixed(4)}] (was [${oldPos.lat.toFixed(4)}, ${oldPos.lng.toFixed(4)}])`);
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}
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// Check if icon needs to be updated (track rotation, aircraft type, or ground status changes)
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const currentRotation = marker._currentRotation || 0;
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const currentType = marker._currentType || null;
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const currentOnGround = marker._currentOnGround || false;
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const newType = this.getAircraftIconType(aircraft);
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const rotationChanged = aircraft.Track !== undefined && Math.abs(currentRotation - aircraft.Track) > 5;
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// Fix rotation change detection - handle undefined/null tracks properly
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const newTrack = aircraft.Track || 0;
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const rotationChanged = aircraft.Track !== undefined && aircraft.Track !== null &&
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Math.abs(currentRotation - newTrack) > 10; // Increased threshold
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const typeChanged = currentType !== newType;
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const groundStatusChanged = currentOnGround !== aircraft.OnGround;
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if (rotationChanged || typeChanged || groundStatusChanged) {
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// Update icon if anything changed, OR if this is a new track value and we didn't have one before
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const firstTrackUpdate = currentRotation === 0 && aircraft.Track !== undefined && aircraft.Track !== null && aircraft.Track !== 0;
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if (rotationChanged || typeChanged || groundStatusChanged || firstTrackUpdate) {
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marker.setIcon(this.createAircraftIcon(aircraft));
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marker._currentRotation = aircraft.Track || 0;
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marker._currentRotation = newTrack;
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marker._currentType = newType;
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marker._currentOnGround = aircraft.OnGround || false;
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if (rotationChanged || firstTrackUpdate) {
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console.debug(`Updated track for ${icao}: ${aircraft.Track}° (was ${currentRotation}°)`);
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}
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}
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// Handle popup exactly like Leaflet expects
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@ -4,23 +4,42 @@ export class WebSocketManager {
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this.websocket = null;
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this.onMessage = onMessage;
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this.onStatusChange = onStatusChange;
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this.reconnectAttempts = 0;
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this.maxReconnectAttempts = 5;
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this.reconnectInterval = null;
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this.lastMessageTime = 0;
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this.messageCount = 0;
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this.isManualDisconnect = false;
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}
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async connect() {
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// Clear any existing reconnect interval
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if (this.reconnectInterval) {
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clearTimeout(this.reconnectInterval);
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this.reconnectInterval = null;
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}
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
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const wsUrl = `${protocol}//${window.location.host}/ws`;
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try {
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console.log(`WebSocket connecting to ${wsUrl} (attempt ${this.reconnectAttempts + 1})`);
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this.websocket = new WebSocket(wsUrl);
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this.websocket.onopen = () => {
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console.log('WebSocket connected successfully');
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this.reconnectAttempts = 0; // Reset on successful connection
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this.onStatusChange('connected');
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};
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this.websocket.onclose = () => {
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this.onStatusChange('disconnected');
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// Reconnect after 5 seconds
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setTimeout(() => this.connect(), 5000);
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this.websocket.onclose = (event) => {
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console.log(`WebSocket closed: code=${event.code}, reason=${event.reason}, wasClean=${event.wasClean}`);
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this.websocket = null;
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if (!this.isManualDisconnect) {
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this.onStatusChange('disconnected');
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this.scheduleReconnect();
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}
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};
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this.websocket.onerror = (error) => {
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@ -31,24 +50,65 @@ export class WebSocketManager {
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this.websocket.onmessage = (event) => {
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try {
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const message = JSON.parse(event.data);
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this.lastMessageTime = Date.now();
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this.messageCount++;
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// Log message reception for debugging
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if (this.messageCount % 10 === 0) {
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console.debug(`Received ${this.messageCount} WebSocket messages`);
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}
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this.onMessage(message);
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} catch (error) {
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console.error('Failed to parse WebSocket message:', error);
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console.error('Failed to parse WebSocket message:', error, event.data);
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}
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};
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} catch (error) {
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console.error('WebSocket connection failed:', error);
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this.onStatusChange('disconnected');
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this.scheduleReconnect();
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}
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}
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scheduleReconnect() {
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if (this.reconnectAttempts >= this.maxReconnectAttempts) {
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console.error(`Max reconnection attempts (${this.maxReconnectAttempts}) reached. Giving up.`);
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this.onStatusChange('failed');
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return;
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}
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this.reconnectAttempts++;
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const delay = Math.min(1000 * Math.pow(2, this.reconnectAttempts), 30000); // Exponential backoff, max 30s
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console.log(`Scheduling WebSocket reconnection in ${delay}ms (attempt ${this.reconnectAttempts})`);
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this.onStatusChange('reconnecting');
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this.reconnectInterval = setTimeout(() => {
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this.connect();
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}, delay);
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}
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disconnect() {
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this.isManualDisconnect = true;
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if (this.reconnectInterval) {
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clearTimeout(this.reconnectInterval);
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this.reconnectInterval = null;
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}
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if (this.websocket) {
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this.websocket.close();
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this.websocket = null;
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}
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}
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getStats() {
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return {
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messageCount: this.messageCount,
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lastMessageTime: this.lastMessageTime,
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reconnectAttempts: this.reconnectAttempts,
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isConnected: this.websocket && this.websocket.readyState === WebSocket.OPEN
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};
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}
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}
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