Add progressive web app companion for cross-platform access
Vite + TypeScript PWA that mirrors the Android app's core features: - Pre-processed shelter data (build-time UTM33N→WGS84 conversion) - Leaflet map with shelter markers, user location, and offline tiles - Canvas compass arrow (ported from DirectionArrowView.kt) - IndexedDB shelter cache with 7-day staleness check - Service worker with CacheFirst tiles and precached app shell - i18n for en, nb, nn (ported from Android strings.xml) - iOS/Android compass handling with low-pass filter - Respects user map interaction (no auto-snap on pan/zoom) - Build revision cache-breaker for reliable SW updates Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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pwa/node_modules/nanoid/index.js
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pwa/node_modules/nanoid/index.js
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import crypto from 'crypto'
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import { urlAlphabet } from './url-alphabet/index.js'
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const POOL_SIZE_MULTIPLIER = 128
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let pool, poolOffset
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let fillPool = bytes => {
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if (!pool || pool.length < bytes) {
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pool = Buffer.allocUnsafe(bytes * POOL_SIZE_MULTIPLIER)
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crypto.randomFillSync(pool)
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poolOffset = 0
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} else if (poolOffset + bytes > pool.length) {
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crypto.randomFillSync(pool)
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poolOffset = 0
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}
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poolOffset += bytes
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}
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let random = bytes => {
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fillPool((bytes |= 0))
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return pool.subarray(poolOffset - bytes, poolOffset)
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}
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let customRandom = (alphabet, defaultSize, getRandom) => {
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let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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return (size = defaultSize) => {
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let id = ''
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while (true) {
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let bytes = getRandom(step)
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let i = step
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while (i--) {
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id += alphabet[bytes[i] & mask] || ''
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if (id.length === size) return id
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}
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}
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}
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}
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let customAlphabet = (alphabet, size = 21) =>
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customRandom(alphabet, size, random)
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let nanoid = (size = 21) => {
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fillPool((size |= 0))
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let id = ''
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for (let i = poolOffset - size; i < poolOffset; i++) {
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id += urlAlphabet[pool[i] & 63]
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}
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return id
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}
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export { nanoid, customAlphabet, customRandom, urlAlphabet, random }
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