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# Dolt database (managed by Dolt, not git)
dolt/
embeddeddolt/
# Runtime files
bd.sock
bd.sock.startlock
sync-state.json
last-touched
.exclusive-lock
# Daemon runtime (lock, log, pid)
daemon.*
# Interactions log (runtime, not versioned)
interactions.jsonl
# Push state (runtime, per-machine)
push-state.json
# Lock files (various runtime locks)
*.lock
# Credential key (encryption key for federation peer auth — never commit)
.beads-credential-key
# Local version tracking (prevents upgrade notification spam after git ops)
.local_version
# Worktree redirect file (contains relative path to main repo's .beads/)
# Must not be committed as paths would be wrong in other clones
redirect
# Sync state (local-only, per-machine)
# These files are machine-specific and should not be shared across clones
.sync.lock
export-state/
export-state.json
# Ephemeral store (SQLite - wisps/molecules, intentionally not versioned)
ephemeral.sqlite3
ephemeral.sqlite3-journal
ephemeral.sqlite3-wal
ephemeral.sqlite3-shm
# Dolt server management (auto-started by bd)
dolt-server.pid
dolt-server.log
dolt-server.lock
dolt-server.port
dolt-server.activity
# Corrupt backup directories (created by bd doctor --fix recovery)
*.corrupt.backup/
# Backup data (auto-exported JSONL, local-only)
backup/
# Per-project environment file (Dolt connection config, GH#2520)
.env
# Legacy files (from pre-Dolt versions)
*.db
*.db?*
*.db-journal
*.db-wal
*.db-shm
db.sqlite
bd.db
# NOTE: Do NOT add negation patterns here.
# They would override fork protection in .git/info/exclude.
# Config files (metadata.json, config.yaml) are tracked by git by default
# since no pattern above ignores them.

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# Beads - AI-Native Issue Tracking
Welcome to Beads! This repository uses **Beads** for issue tracking - a modern, AI-native tool designed to live directly in your codebase alongside your code.
## What is Beads?
Beads is issue tracking that lives in your repo, making it perfect for AI coding agents and developers who want their issues close to their code. No web UI required - everything works through the CLI and integrates seamlessly with git.
**Learn more:** [github.com/steveyegge/beads](https://github.com/steveyegge/beads)
## Quick Start
### Essential Commands
```bash
# Create new issues
bd create "Add user authentication"
# View all issues
bd list
# View issue details
bd show <issue-id>
# Update issue status
bd update <issue-id> --claim
bd update <issue-id> --status done
# Sync with Dolt remote
bd dolt push
```
### Working with Issues
Issues in Beads are:
- **Git-native**: Stored in Dolt database with version control and branching
- **AI-friendly**: CLI-first design works perfectly with AI coding agents
- **Branch-aware**: Issues can follow your branch workflow
- **Always in sync**: Auto-syncs with your commits
## Why Beads?
✨ **AI-Native Design**
- Built specifically for AI-assisted development workflows
- CLI-first interface works seamlessly with AI coding agents
- No context switching to web UIs
🚀 **Developer Focused**
- Issues live in your repo, right next to your code
- Works offline, syncs when you push
- Fast, lightweight, and stays out of your way
🔧 **Git Integration**
- Automatic sync with git commits
- Branch-aware issue tracking
- Dolt-native three-way merge resolution
## Get Started with Beads
Try Beads in your own projects:
```bash
# Install Beads
curl -sSL https://raw.githubusercontent.com/steveyegge/beads/main/scripts/install.sh | bash
# Initialize in your repo
bd init
# Create your first issue
bd create "Try out Beads"
```
## Learn More
- **Documentation**: [github.com/steveyegge/beads/docs](https://github.com/steveyegge/beads/tree/main/docs)
- **Quick Start Guide**: Run `bd quickstart`
- **Examples**: [github.com/steveyegge/beads/examples](https://github.com/steveyegge/beads/tree/main/examples)
---
*Beads: Issue tracking that moves at the speed of thought* ⚡

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# Beads Configuration File
# This file configures default behavior for all bd commands in this repository
# All settings can also be set via environment variables (BD_* prefix)
# or overridden with command-line flags
# Issue prefix for this repository (used by bd init)
# If not set, bd init will auto-detect from directory name
# Example: issue-prefix: "myproject" creates issues like "myproject-1", "myproject-2", etc.
# issue-prefix: ""
# Use no-db mode: JSONL-only, no Dolt database
# When true, bd will use .beads/issues.jsonl as the source of truth
# no-db: false
# Enable JSON output by default
# json: false
# Feedback title formatting for mutating commands (create/update/close/dep/edit)
# 0 = hide titles, N > 0 = truncate to N characters
# output:
# title-length: 255
# Default actor for audit trails (overridden by BEADS_ACTOR or --actor)
# actor: ""
# Export events (audit trail) to .beads/events.jsonl on each flush/sync
# When enabled, new events are appended incrementally using a high-water mark.
# Use 'bd export --events' to trigger manually regardless of this setting.
# events-export: false
# Multi-repo configuration (experimental - bd-307)
# Allows hydrating from multiple repositories and routing writes to the correct database
# repos:
# primary: "." # Primary repo (where this database lives)
# additional: # Additional repos to hydrate from (read-only)
# - ~/beads-planning # Personal planning repo
# - ~/work-planning # Work planning repo
# JSONL backup (periodic export for off-machine recovery)
# Auto-enabled when a git remote exists. Override explicitly:
# backup:
# enabled: false # Disable auto-backup entirely
# interval: 15m # Minimum time between auto-exports
# git-push: false # Disable git push (export locally only)
# git-repo: "" # Separate git repo for backups (default: project repo)
# Integration settings (access with 'bd config get/set')
# These are stored in the database, not in this file:
# - jira.url
# - jira.project
# - linear.url
# - linear.api-key
# - github.org
# - github.repo
sync.remote: "git+ssh://git@kode.naiv.no:2222/olemd/tilfluktsrom.git"

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#!/usr/bin/env sh
# --- BEGIN BEADS INTEGRATION v1.0.2 ---
# This section is managed by beads. Do not remove these markers.
if command -v bd >/dev/null 2>&1; then
export BD_GIT_HOOK=1
_bd_timeout=${BEADS_HOOK_TIMEOUT:-300}
if command -v timeout >/dev/null 2>&1; then
timeout "$_bd_timeout" bd hooks run post-checkout "$@"
_bd_exit=$?
if [ $_bd_exit -eq 124 ]; then
echo >&2 "beads: hook 'post-checkout' timed out after ${_bd_timeout}s — continuing without beads"
_bd_exit=0
fi
else
bd hooks run post-checkout "$@"
_bd_exit=$?
fi
if [ $_bd_exit -eq 3 ]; then
echo >&2 "beads: database not initialized — skipping hook 'post-checkout'"
_bd_exit=0
fi
if [ $_bd_exit -ne 0 ]; then exit $_bd_exit; fi
fi
# --- END BEADS INTEGRATION v1.0.2 ---

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#!/usr/bin/env sh
# --- BEGIN BEADS INTEGRATION v1.0.2 ---
# This section is managed by beads. Do not remove these markers.
if command -v bd >/dev/null 2>&1; then
export BD_GIT_HOOK=1
_bd_timeout=${BEADS_HOOK_TIMEOUT:-300}
if command -v timeout >/dev/null 2>&1; then
timeout "$_bd_timeout" bd hooks run post-merge "$@"
_bd_exit=$?
if [ $_bd_exit -eq 124 ]; then
echo >&2 "beads: hook 'post-merge' timed out after ${_bd_timeout}s — continuing without beads"
_bd_exit=0
fi
else
bd hooks run post-merge "$@"
_bd_exit=$?
fi
if [ $_bd_exit -eq 3 ]; then
echo >&2 "beads: database not initialized — skipping hook 'post-merge'"
_bd_exit=0
fi
if [ $_bd_exit -ne 0 ]; then exit $_bd_exit; fi
fi
# --- END BEADS INTEGRATION v1.0.2 ---

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#!/usr/bin/env sh
# --- BEGIN BEADS INTEGRATION v1.0.2 ---
# This section is managed by beads. Do not remove these markers.
if command -v bd >/dev/null 2>&1; then
export BD_GIT_HOOK=1
_bd_timeout=${BEADS_HOOK_TIMEOUT:-300}
if command -v timeout >/dev/null 2>&1; then
timeout "$_bd_timeout" bd hooks run pre-commit "$@"
_bd_exit=$?
if [ $_bd_exit -eq 124 ]; then
echo >&2 "beads: hook 'pre-commit' timed out after ${_bd_timeout}s — continuing without beads"
_bd_exit=0
fi
else
bd hooks run pre-commit "$@"
_bd_exit=$?
fi
if [ $_bd_exit -eq 3 ]; then
echo >&2 "beads: database not initialized — skipping hook 'pre-commit'"
_bd_exit=0
fi
if [ $_bd_exit -ne 0 ]; then exit $_bd_exit; fi
fi
# --- END BEADS INTEGRATION v1.0.2 ---

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#!/usr/bin/env sh
# --- BEGIN BEADS INTEGRATION v1.0.2 ---
# This section is managed by beads. Do not remove these markers.
if command -v bd >/dev/null 2>&1; then
export BD_GIT_HOOK=1
_bd_timeout=${BEADS_HOOK_TIMEOUT:-300}
if command -v timeout >/dev/null 2>&1; then
timeout "$_bd_timeout" bd hooks run pre-push "$@"
_bd_exit=$?
if [ $_bd_exit -eq 124 ]; then
echo >&2 "beads: hook 'pre-push' timed out after ${_bd_timeout}s — continuing without beads"
_bd_exit=0
fi
else
bd hooks run pre-push "$@"
_bd_exit=$?
fi
if [ $_bd_exit -eq 3 ]; then
echo >&2 "beads: database not initialized — skipping hook 'pre-push'"
_bd_exit=0
fi
if [ $_bd_exit -ne 0 ]; then exit $_bd_exit; fi
fi
# --- END BEADS INTEGRATION v1.0.2 ---

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#!/usr/bin/env sh
# --- BEGIN BEADS INTEGRATION v1.0.2 ---
# This section is managed by beads. Do not remove these markers.
if command -v bd >/dev/null 2>&1; then
export BD_GIT_HOOK=1
_bd_timeout=${BEADS_HOOK_TIMEOUT:-300}
if command -v timeout >/dev/null 2>&1; then
timeout "$_bd_timeout" bd hooks run prepare-commit-msg "$@"
_bd_exit=$?
if [ $_bd_exit -eq 124 ]; then
echo >&2 "beads: hook 'prepare-commit-msg' timed out after ${_bd_timeout}s — continuing without beads"
_bd_exit=0
fi
else
bd hooks run prepare-commit-msg "$@"
_bd_exit=$?
fi
if [ $_bd_exit -eq 3 ]; then
echo >&2 "beads: database not initialized — skipping hook 'prepare-commit-msg'"
_bd_exit=0
fi
if [ $_bd_exit -ne 0 ]; then exit $_bd_exit; fi
fi
# --- END BEADS INTEGRATION v1.0.2 ---

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{"id":"tilfluktsrom-7zc","title":"Badge-kontrast under WCAG 2.2 AA — bytt shelter_primary til warning_bg","description":"Mirror av Forgejo-issue #18.\n\nBadge introdusert i 1fb9f14 (#13) bruker hvit fet 11sp tekst på shelter_primary (#FF6B35). Målt kontrast: ~2.84:1.\n\nWCAG 2.2 AA SC 1.4.3:\n- Normaltekst: ≥4.5:1\n- Large text (≥14pt fet eller ≥18pt regular): ≥3.0:1\n\n11sp fet teller som normaltekst → feiler AA-terskelen, og marginalt også 3:1 for large text.\n\nFiks: én linje i app/src/main/res/layout/item_shelter.xml — bytt @color/shelter_primary til @color/warning_bg (#BF360C, dokumentert ~5.5:1 vs hvit i colors.xml-kommentar).\n\nAlternativer som ikke fungerer:\n- shelter_primary_dark (#E55A2B) ~3.6:1 — fortsatt under AA normaltekst\n- Svart tekst på orange — ~7:1, men bryter visuell konsistens\n\nRelevant for offentlig-sektor-godkjenning (Uutilsynet/WAD/EN 301 549).\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/18","acceptance_criteria":"Badge-bakgrunnen på item_shelter.xml outsideNearestBadge er endret til warning_bg. Visuelt verifisert at hvit fet 11sp tekst på den nye bakgrunnen gir ≥4.5:1 målt kontrast (med en kontrast-sjekker eller WCAG-verktøy).","status":"closed","priority":2,"issue_type":"bug","assignee":"Ole-Morten Duesund","owner":"olemd@glemt.net","created_at":"2026-04-29T14:54:00Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:55:09Z","started_at":"2026-04-29T14:54:56Z","closed_at":"2026-04-29T14:55:09Z","close_reason":"Bytta @color/shelter_primary til @color/warning_bg på outsideNearestBadge i item_shelter.xml. Kontrast: ~2.84:1 → ~5.6:1 (over WCAG 2.2 AA SC 1.4.3 4.5:1-terskel). Visuell verifisering på enhet/emulator gjenstår.","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-efo","title":"PWA: dyplenket tilfluktsrom utenfor topp-N vises som om det er nærmest","description":"Mirror av Forgejo-issue #17.\n\nParallell til Android-fiksen i 1fb9f14 (#13).\n\nNåværende oppførsel: når dyplenken peker på et tilfluktsrom utenfor de N nærmeste, gjør pwa/src/app.ts:266-285 unshift() inn på indeks 0 og setter selectedShelterIndex=0. Resultat: det dyplenkede vises *som om* det er det nærmeste — uten badge, uten separator, uten forklaring. Lista bryter sin egen sort-på-avstand-invariant.\n\nHybrid-fiks (parallell til Android):\n1. Append (push) i stedet for unshift på app.ts:274\n2. Badge i shelter-list.ts på den appendede raden — bruk samme nøkkel shelter_outside_nearest_badge i pwa/src/i18n/{en,nb,nn}.ts\n3. updateList() får outsideNearestRomnr-parameter (eller wrap-objekt parallelt med Android sin ShelterListItem)\n4. Badge-teksten suffikses i aria-label (skjermleser-paritet med Android)\n5. selectedItem.scrollIntoView({block:'nearest', behavior:'smooth'}) etter updateList\n6. Tilgjengelighet: badge ≥4.5:1 kontrast (WCAG 2.2 AA SC 1.4.3). #FF6B35+hvit tekst er ~3.5:1 — *under terskel*. Bruk shelter_primary_dark #E55A2B som badge-bakgrunn, eller svart tekst på orange (~7:1)\n\nUt av skopet: endring av selve dyplenke-formatet (fortsatt /shelter/{romnr}), klyngevisning (#10).\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/17","acceptance_criteria":"Dyplenket tilfluktsrom utenfor topp-N appendes på siste rad i lista (ikke unshift). Den appendede raden har et synlig 'Valgt utenfor nærområdet'-badge med ≥4.5:1 kontrast. Lista scroller automatisk til valgt rad. Skjermleser leser badge-teksten som del av aria-label. Verifisert manuelt med en deep-link til et tilfluktsrom langt fra brukerens posisjon.","status":"open","priority":2,"issue_type":"bug","owner":"olemd@glemt.net","created_at":"2026-04-29T14:52:08Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:52:08Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-5vc","title":"Brukerens retningspil i kartet er hvit og forsvinner på lyse underlag","description":"Mirror av Forgejo-issue #16.\n\nNår brukeren beveger seg raskt nok til at OSMDroid bytter fra person- til retningspil-ikonet i MyLocationNewOverlay, blir pilen tilnærmet usynlig: heltrukken hvit uten kontur eller skygge. På lyse tiles (snø, sand, brede veifyll, lyse OSM-temaer) forsvinner den helt.\n\nÅrsak: MainActivity.kt:190 instansierer MyLocationNewOverlay uten å overstyre setDirectionIcon()/setPersonIcon() — OSMDroid bruker da stock hvite bitmaps.\n\nForslag:\n- Egen vector i res/drawable/ic_user_direction.xml med kontrastfarget fyll + motsatt-farge kontur\n- Kall myLocationOverlay.setDirectionIcon(...) + setPersonIcon(...) eksplisitt\n- Vurder halo-ring (blå pil i hvit ring, Google Maps-stil) for variert underlag\n- Sjekk PWA-en (Leaflet) for samme problem\n\nTilgjengelighet:\n- ≥3:1 kontrast mot både lyse og mørke tiles (WCAG 2.2 AA, ikke-tekstlig innhold)\n- Ikke avhengig av farge alene; konturen sikrer at formen faktisk synes\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/16","acceptance_criteria":"Pilen og person-ikonet i MyLocationNewOverlay er tydelig synlig mot både lyse og mørke kartunderlag (≥3:1 kontrast). Verifisert manuelt på minst ett lyst og ett mørkt kartområde, både stillestående (person) og i bevegelse (pil).","status":"closed","priority":2,"issue_type":"bug","assignee":"Ole-Morten Duesund","owner":"olemd@glemt.net","created_at":"2026-04-29T14:06:57Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:15:13Z","started_at":"2026-04-29T14:09:43Z","closed_at":"2026-04-29T14:15:13Z","close_reason":"Fikset i d2291a2 — egne ikoner i res/drawable/ic_user_dot.xml og ic_user_arrow.xml, satt på MyLocationNewOverlay med setPersonIcon/setDirectionIcon + (0.5, 0.5)-anker. Visuell verifisering på enhet/emulator gjenstår.","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-5s7","title":"PWA: manuell testing mangler","description":"Mirror av Forgejo-issue #1.\n\nPWA-versjonen (pwa/) er skrevet, men ikke manuelt testet i nettleser. Enhetstestene passerer, men appen må verifiseres i praksis:\n\n- Start utviklingsserver og test i Chrome/Firefox\n- Test offline-modus (service worker)\n- Test kompass (iOS Safari + Android Chrome)\n- Test installasjon via «Legg til på startskjerm»\n- Test kartbufring og offline kartvisning\n- Test på fysisk iPhone (iOS-spesifikk kompasshåndtering)\n- Test i18n (norsk bokmål, nynorsk, engelsk)\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/1","status":"closed","priority":2,"issue_type":"task","owner":"olemd@glemt.net","created_at":"2026-04-29T13:57:04Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:02:57Z","closed_at":"2026-04-29T14:02:57Z","close_reason":"Closed","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-nt8","title":"Åpne i kartapp for gangvei til tilfluktsrom","description":"Mirror av Forgejo-issue #2.\n\nLegg til knapp (på bunnark og/eller kompassvisning) som åpner gangveibeskrivelse til valgt tilfluktsrom i ekstern kartapp.\n\nImplementasjon:\n- ACTION_VIEW intent med geo: URI: geo:lat,lon?q=lat,lon(Tilfluktsrom - adresse)\n- geo: håndteres av tilgjengelig kartapp (OsmAnd, Organic Maps, Google Maps, ...)\n- OsmAnd og Organic Maps støtter offline-navigasjon med geo: — ideelt for degradert nett\n- IKKE hardkode Google Maps-URL-er — bruk geo:\n- Faller pent tilbake hvis ingen kartapp er installert (Toast med koordinater å kopiere)\n- Knapp ved siden av tilfluktsrom-adresse i bunnarket\n\nI en akuttsituasjon er det å finne tilfluktsrommet på kartet bare halve problemet — du må vite gangveien dit. geo:-intent fungerer med offline-kapable kartapper, kritisk når nettet er nede.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/2","status":"open","priority":2,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:57:03Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:57:03Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-gmu","title":"Test og ferdigstill PWA-versjonen","description":"Mirror av Forgejo-issue #7.\n\nFå den eksisterende PWA-en i pwa/-katalogen til å fungere og testet som webfallback.\n\nStatus:\n- Vite + TypeScript + Leaflet + idb + vite-plugin-pwa\n- Shelter-data forhåndsprosesseres ved bygg (scripts/fetch-shelters.ts)\n- Markert som ikke-testet i README (issue #1)\n\nOppgaver:\n- bun install + bun run dev — fikse byggefeil\n- Verifiser at bun run fetch-shelters genererer public/data/shelters.json\n- Test offline (service worker)\n- Test på mobilnettleser (iOS Safari, Android Chrome)\n- Deploy til statisk hosting\n- Lenke til PWA fra Android-appens om-side eller README\n\nWebfallback for iOS-brukere og folk uten Android-app. Også raskest tilgang i en akuttsituasjon.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/7","status":"closed","priority":2,"issue_type":"task","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:46Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:02:57Z","closed_at":"2026-04-29T14:02:57Z","close_reason":"Closed","dependency_count":0,"dependent_count":1,"comment_count":0}
{"id":"tilfluktsrom-9sf","title":"Dyplenket tilfluktsrom utenfor lista vises ikke","description":"Mirror av Forgejo-issue #13.\n\nNår en dyplenke åpner et tilfluktsrom som ikke er blant de 3 nærmeste, blir det valgt i kartet, men vises ikke i lista i bunnpanelet. Brukeren ser ikke hva som er valgt.\n\nForslag:\n1. Legg til det dyplenkede tilfluktsrommet som ekstra element i lista (med markering om at det ikke er blant de 3 nærmeste), eller\n2. Rull lista slik at det valgte elementet er synlig.\n\nIdentifisert i bruksanalyse. Moderat prioritet.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/13","status":"closed","priority":2,"issue_type":"bug","assignee":"Ole-Morten Duesund","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:15Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T14:49:15Z","started_at":"2026-04-29T14:46:18Z","closed_at":"2026-04-29T14:49:15Z","close_reason":"Hybrid implementert: ShelterListItem-wrapper med isOutsideNearest-flagg, badge i item_shelter.xml, smoothScrollToPosition på rebuildShelterList. Visuell verifisering på enhet/emulator gjenstår.","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-jmv","title":"Geonorge: lokalId regenereres på hver eksport — bytt til romnr som ekstern nøkkel","description":"Mirror av Forgejo-issue #15.\n\nTilfluktsromdata fra Geonorge regenererer lokalId-feltet ved hver eksport (verifisert: alle 556 lokalId-er endres mellom snapshots, mens romnr/plasser/adresse/koordinater er stabile).\n\nKonsekvens: delingslenker basert på lokalId ble brutt mellom datasett-oppdateringer. Vi har allerede byttet ekstern delingsidentifikator til romnr og beholdt lokalId som intern Room-PK.\n\nGjenstår:\n- Spørre Geonorge/DSB hvorfor lokalId regenereres (tilsiktet gml:id-stil eller FME/SOSI-feil?)\n- Hvis feil: be om at lokalId persisteres mellom eksporter\n- Hvis tilsiktet: be om dokumentasjon\n- Sjekke om WFS-endepunktet returnerer stabile ID-er\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/15","status":"deferred","priority":2,"issue_type":"task","owner":"olemd@glemt.net","created_at":"2026-04-29T13:55:59Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-30T11:16:26Z","defer_until":"2026-10-30T00:00:00Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-jvn","title":"Filtrere tilfluktsrom etter minimumskapasitet","description":"Mirror av Forgejo-issue #5.\n\nLegg til filter for minimumskapasitet slik at brukere kan finne tilfluktsrom store nok for gruppen sin.\n\nImplementasjon:\n- Filterchip eller dropdown over tilfluktsromlista (f.eks. \"Min. plasser: 50 / 100 / 200 / Alle\")\n- Filteret gjelder både nærmeste-lista og kartmarkørene\n- Lagre valg i SharedPreferences\n- Default: vis alle (intet filter)\n\nSkoler, arbeidsplasser og familier trenger tilfluktsrom med nok kapasitet. Et lite tilfluktsrom med 20 plasser er ubrukelig for en gruppe på 50. Enkel UX-forbedring med reell praktisk verdi.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/5","status":"open","priority":3,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:51Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:51Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-nyz","title":"Støtte for internasjonale tilfluktsromdata","description":"Mirror av Forgejo-issue #9.\n\nI dag støtter Tilfluktsrom kun norske data fra Geonorge (GeoJSON, EPSG:25833). Mål: identifisere og integrere data fra andre land.\n\nMål:\n1. Identifisere internasjonale datakilder (NO, SE/MSB, FI/Pelastustoimi, CH/FOCP, SG/SCDF, US/FEMA)\n2. Støtte flere dataformater uten å bryte eksisterende funksjonalitet\n3. Auto-nedlasting basert på brukerens posisjon\n\nTekniske vurderinger:\n- ShelterDataSource-grensesnitt med per-land-implementasjoner\n- Parsefeil i én kilde må aldri ødelegge andre kilder (isolert per kilde, valider per record)\n- Generalisere Shelter-modellen (kjernefelt: koordinater WGS84, kapasitet, adresse, kildeland)\n- Bbox-basert dataset-registry, last bare ned relevante datasett\n- Offline-first beholdes — alle nedlastede datasett caches i Room\n\nOut of scope: brukerbidratte lokasjoner, sanntidsstatus, ruting.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/9 (3 kommentarer)","status":"open","priority":3,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:34Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:34Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-bnw","title":"Klyngevisning for kartmarkører","description":"Mirror av Forgejo-issue #10.\n\nNår mange tilfluktsrom ligger tett i kartet, overlapper markørene og det er vanskelig å trykke på riktig en.\n\nForslag: legg til klyngevisning (marker clustering) som grupperer nærliggende markører og viser et tall. Når brukeren zoomer inn, splittes klyngene.\n\nAlternativer:\n- Android: OSMBonusPack MarkerClusterer, eller egen logikk\n- PWA: Leaflet.markercluster-plugin\n\nLavere prioritet enn tilgjengelighetsforbedringer.\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/10","status":"open","priority":3,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:23Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:23Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-k5i","title":"PWA: legg til sivilforsvarsinformasjons-dialog","description":"Mirror av Forgejo-issue #12.\n\nPWA-versjonen mangler sivilforsvarsinformasjonsdialogen som finnes i Android-appen (CivilDefenseInfoDialog).\n\nPort dialogen til PWA-en med samme innhold (5 steg + DSB-kilde). Vis som modal/overlay.\n\nAvhengighet: bør gjøres etter #7 (test og ferdigstill PWA).\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/12","status":"open","priority":3,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:19Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:19Z","dependencies":[{"issue_id":"tilfluktsrom-k5i","depends_on_id":"tilfluktsrom-gmu","type":"blocks","created_at":"2026-04-29T16:01:22Z","created_by":"Ole-Morten Duesund","metadata":"{}"}],"dependency_count":1,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-52s","title":"Migrere UI fra Views/ViewBinding til Jetpack Compose","description":"Mirror av Forgejo-issue #14.\n\nMigrere fra tradisjonelle Android Views med ViewBinding til Jetpack Compose.\n\nOmfang:\n- activity_main.xml → rot-Composable med tilstandsheving\n- RecyclerView + ShelterListAdapter → LazyColumn\n- DirectionArrowView (Canvas) → Compose Canvas\n- Bunnark → Card / BottomSheetScaffold\n- dialog_civil_defense.xml → AlertDialog composable\n- Lasteoverlegg → AnimatedVisibility\n- Innfør MainViewModel\n\nForblir Views: OSMDroid MapView (pakkes i AndroidView), Widget (RemoteViews, eventuell Glance-migrering er separat).\n\nVurderinger:\n- APK +2-3 MB (Compose runtime)\n- @Preview gir bedre dev-loop for ikke-kart-komponenter\n- Stort tiltak — ikke kritisk\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/14","status":"open","priority":3,"issue_type":"feature","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:10Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:10Z","dependency_count":0,"dependent_count":0,"comment_count":0}
{"id":"tilfluktsrom-bok","title":"Forberede F-Droid-metadata for innsending","description":"Mirror av Forgejo-issue #8.\n\nNB: F-Droid-distribusjon er pauset (jf. memory feedback_fdroid_paused.md). Skal IKKE jobbes på før brukeren gjenopptar F-Droid-spor.\n\nForberede repoet for F-Droid-innsending med fastlane metadata-struktur:\n- fastlane/metadata/android/-katalog\n- en-US/ og nb-NO/ med full_description, short_description, title, changelogs/\n- images/ med skjermbilder og feature graphic\n- Dokumenter at appen bruker play-services-location men faller tilbake (anti-features)\n- Vurdere .fdroid.yml hvis spesielle byggesteg trengs\n\nForgejo: https://kode.naiv.no/olemd/tilfluktsrom/issues/8 (1 kommentar)","status":"open","priority":4,"issue_type":"task","owner":"olemd@glemt.net","created_at":"2026-04-29T13:56:40Z","created_by":"Ole-Morten Duesund","updated_at":"2026-04-29T13:56:40Z","dependency_count":0,"dependent_count":0,"comment_count":0}

View file

@ -1,7 +0,0 @@
{
"database": "dolt",
"backend": "dolt",
"dolt_mode": "embedded",
"dolt_database": "tilfluktsrom",
"project_id": "49020f4c-0353-4536-a242-39a3dc116f11"
}

View file

@ -1,26 +0,0 @@
{
"hooks": {
"PreCompact": [
{
"hooks": [
{
"command": "bd prime",
"type": "command"
}
],
"matcher": ""
}
],
"SessionStart": [
{
"hooks": [
{
"command": "bd prime",
"type": "command"
}
],
"matcher": ""
}
]
}
}

5
.gitignore vendored
View file

@ -10,8 +10,3 @@
local.properties
/app/build
keystore.properties
# Beads / Dolt files (added by bd init)
.dolt/
*.db
.beads-credential-key

View file

@ -1,84 +0,0 @@
# Agent Instructions
This project uses **bd** (beads) for issue tracking. Run `bd prime` for full workflow context.
## Quick Reference
```bash
bd ready # Find available work
bd show <id> # View issue details
bd update <id> --claim # Claim work atomically
bd close <id> # Complete work
bd dolt push # Push beads data to remote
```
## Non-Interactive Shell Commands
**ALWAYS use non-interactive flags** with file operations to avoid hanging on confirmation prompts.
Shell commands like `cp`, `mv`, and `rm` may be aliased to include `-i` (interactive) mode on some systems, causing the agent to hang indefinitely waiting for y/n input.
**Use these forms instead:**
```bash
# Force overwrite without prompting
cp -f source dest # NOT: cp source dest
mv -f source dest # NOT: mv source dest
rm -f file # NOT: rm file
# For recursive operations
rm -rf directory # NOT: rm -r directory
cp -rf source dest # NOT: cp -r source dest
```
**Other commands that may prompt:**
- `scp` - use `-o BatchMode=yes` for non-interactive
- `ssh` - use `-o BatchMode=yes` to fail instead of prompting
- `apt-get` - use `-y` flag
- `brew` - use `HOMEBREW_NO_AUTO_UPDATE=1` env var
<!-- BEGIN BEADS INTEGRATION v:1 profile:minimal hash:ca08a54f -->
## Beads Issue Tracker
This project uses **bd (beads)** for issue tracking. Run `bd prime` to see full workflow context and commands.
### Quick Reference
```bash
bd ready # Find available work
bd show <id> # View issue details
bd update <id> --claim # Claim work
bd close <id> # Complete work
```
### Rules
- Use `bd` for ALL task tracking — do NOT use TodoWrite, TaskCreate, or markdown TODO lists
- Run `bd prime` for detailed command reference and session close protocol
- Use `bd remember` for persistent knowledge — do NOT use MEMORY.md files
## Session Completion
**When ending a work session**, you MUST complete ALL steps below. Work is NOT complete until `git push` succeeds.
**MANDATORY WORKFLOW:**
1. **File issues for remaining work** - Create issues for anything that needs follow-up
2. **Run quality gates** (if code changed) - Tests, linters, builds
3. **Update issue status** - Close finished work, update in-progress items
4. **PUSH TO REMOTE** - This is MANDATORY:
```bash
git pull --rebase
bd dolt push
git push
git status # MUST show "up to date with origin"
```
5. **Clean up** - Clear stashes, prune remote branches
6. **Verify** - All changes committed AND pushed
7. **Hand off** - Provide context for next session
**CRITICAL RULES:**
- Work is NOT complete until `git push` succeeds
- NEVER stop before pushing - that leaves work stranded locally
- NEVER say "ready to push when you are" - YOU must push
- If push fails, resolve and retry until it succeeds
<!-- END BEADS INTEGRATION -->

View file

@ -110,51 +110,3 @@ Current screenshots:
- Default (English): `res/values/strings.xml`
- Norwegian Bokmål: `res/values-nb/strings.xml`
- Norwegian Nynorsk: `res/values-nn/strings.xml`
<!-- BEGIN BEADS INTEGRATION v:1 profile:minimal hash:ca08a54f -->
## Beads Issue Tracker
This project uses **bd (beads)** for issue tracking. Run `bd prime` to see full workflow context and commands.
### Quick Reference
```bash
bd ready # Find available work
bd show <id> # View issue details
bd update <id> --claim # Claim work
bd close <id> # Complete work
```
### Rules
- Use `bd` for ALL task tracking — do NOT use TodoWrite, TaskCreate, or markdown TODO lists
- Run `bd prime` for detailed command reference and session close protocol
- Use `bd remember` for persistent knowledge — do NOT use MEMORY.md files
## Session Completion
**When ending a work session**, you MUST complete ALL steps below. Work is NOT complete until `git push` succeeds.
**MANDATORY WORKFLOW:**
1. **File issues for remaining work** - Create issues for anything that needs follow-up
2. **Run quality gates** (if code changed) - Tests, linters, builds
3. **Update issue status** - Close finished work, update in-progress items
4. **PUSH TO REMOTE** - This is MANDATORY:
```bash
git pull --rebase
bd dolt push
git push
git status # MUST show "up to date with origin"
```
5. **Clean up** - Clear stashes, prune remote branches
6. **Verify** - All changes committed AND pushed
7. **Hand off** - Provide context for next session
**CRITICAL RULES:**
- Work is NOT complete until `git push` succeeds
- NEVER stop before pushing - that leaves work stranded locally
- NEVER say "ready to push when you are" - YOU must push
- If push fails, resolve and retry until it succeeds
<!-- END BEADS INTEGRATION -->

View file

@ -5,8 +5,6 @@ import android.content.Context
import android.content.Intent
import android.view.HapticFeedbackConstants
import android.content.pm.PackageManager
import android.graphics.Bitmap
import android.graphics.Canvas
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
@ -44,7 +42,6 @@ import no.naiv.tilfluktsrom.location.ShelterFinder
import no.naiv.tilfluktsrom.location.ShelterWithDistance
import no.naiv.tilfluktsrom.ui.CivilDefenseInfoDialog
import no.naiv.tilfluktsrom.ui.ShelterListAdapter
import no.naiv.tilfluktsrom.ui.ShelterListItem
import no.naiv.tilfluktsrom.util.DistanceUtils
import org.osmdroid.util.GeoPoint
import org.osmdroid.views.CustomZoomButtonsController
@ -189,37 +186,14 @@ class MainActivity : AppCompatActivity(), SensorEventListener {
false // Don't consume the event
}
// Add user location overlay. OSMDroid's stock person/arrow bitmaps
// are pure white and disappear on light tiles - replace with
// app-themed icons that have a white halo + drop shadow so the
// silhouette stays visible on any tile theme (Forgejo #16).
// Add user location overlay
myLocationOverlay = MyLocationNewOverlay(
GpsMyLocationProvider(this@MainActivity), this
).apply {
drawableToBitmap(R.drawable.ic_user_dot, sizeDp = 24)?.let {
setPersonIcon(it)
setPersonAnchor(0.5f, 0.5f)
}
drawableToBitmap(R.drawable.ic_user_arrow, sizeDp = 32)?.let {
setDirectionIcon(it)
setDirectionAnchor(0.5f, 0.5f)
}
}
)
overlays.add(myLocationOverlay)
}
}
private fun drawableToBitmap(@androidx.annotation.DrawableRes resId: Int, sizeDp: Int): Bitmap? {
val drawable = ContextCompat.getDrawable(this, resId) ?: return null
val sizePx = (sizeDp * resources.displayMetrics.density).toInt().coerceAtLeast(1)
val bitmap = Bitmap.createBitmap(sizePx, sizePx, Bitmap.Config.ARGB_8888)
Canvas(bitmap).also { canvas ->
drawable.setBounds(0, 0, sizePx, sizePx)
drawable.draw(canvas)
}
return bitmap
}
private fun setupShelterList() {
shelterAdapter = ShelterListAdapter { swd ->
userSelectedShelter = true
@ -487,61 +461,26 @@ class MainActivity : AppCompatActivity(), SensorEventListener {
allShelters, location.latitude, location.longitude, NEAREST_COUNT
)
// Highlight which nearest-list item matches the current selection
val selectedIdx = if (selectedShelter != null) {
nearestShelters.indexOfFirst { it.shelter.lokalId == selectedShelter!!.shelter.lokalId }
} else -1
shelterAdapter.submitList(nearestShelters)
shelterAdapter.selectPosition(selectedIdx)
if (userSelectedShelter && selectedShelter != null) {
// Recalculate distance/bearing for the user's picked shelter
refreshSelectedShelterDistance(location)
rebuildShelterList()
updateSelectedShelterUI()
} else if (nearestShelters.isNotEmpty()) {
// Auto-select nearest; selectShelter handles list rebuild + UI
selectShelter(nearestShelters[0])
} else {
rebuildShelterList()
// Auto-select nearest
if (nearestShelters.isNotEmpty()) {
selectShelter(nearestShelters[0])
}
}
updateSelectedShelterUI()
}
}
/**
* Rebuild the bottom-sheet list from the current nearest set + selection.
*
* Hybrid behaviour for Forgejo #13: when a shelter has been explicitly
* selected (deep link, marker tap, ...) and is *not* among the N nearest,
* append it to the list with an "outside nearest" badge so the user can
* see what they selected. The list also auto-scrolls to the selected
* row, so a manually-picked nearby entry comes into view too.
*/
private fun rebuildShelterList() {
val items = nearestShelters
.map { ShelterListItem(it, isOutsideNearest = false) }
.toMutableList()
val selected = selectedShelter
val isSelectedAmongNearest = selected != null &&
nearestShelters.any { it.shelter.lokalId == selected.shelter.lokalId }
if (selected != null && !isSelectedAmongNearest) {
// Only flag as "outside nearest" when there *is* a nearest list to
// contrast with - otherwise the selection is just the only entry.
items.add(
ShelterListItem(
selected,
isOutsideNearest = nearestShelters.isNotEmpty()
)
)
}
shelterAdapter.submitList(items)
val selectedIdx = if (selected != null) {
items.indexOfFirst { it.swd.shelter.lokalId == selected.shelter.lokalId }
} else -1
shelterAdapter.selectPosition(selectedIdx)
if (selectedIdx >= 0) {
binding.shelterList.post {
binding.shelterList.smoothScrollToPosition(selectedIdx)
}
}
}
/**
* Select a specific shelter (from list tap, marker tap, or auto-select).
@ -551,7 +490,10 @@ class MainActivity : AppCompatActivity(), SensorEventListener {
selectedShelter = swd
currentLocation?.let { refreshSelectedShelterDistance(it) }
rebuildShelterList()
// Update list highlight
val idx = nearestShelters.indexOfFirst { it.shelter.lokalId == swd.shelter.lokalId }
shelterAdapter.selectPosition(idx)
updateSelectedShelterUI()
}

View file

@ -1,13 +1,10 @@
package no.naiv.tilfluktsrom.ui
import android.os.Bundle
import android.text.Html
import android.text.method.LinkMovementMethod
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.WindowManager
import android.widget.TextView
import androidx.fragment.app.DialogFragment
import no.naiv.tilfluktsrom.R
@ -31,12 +28,7 @@ class AboutDialog : DialogFragment() {
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
val view = inflater.inflate(R.layout.dialog_about, container, false)
view.findViewById<TextView>(R.id.about_data_links).apply {
text = Html.fromHtml(getString(R.string.about_data_links), Html.FROM_HTML_MODE_COMPACT)
movementMethod = LinkMovementMethod.getInstance()
}
return view
return inflater.inflate(R.layout.dialog_about, container, false)
}
override fun onStart() {

View file

@ -2,7 +2,6 @@ package no.naiv.tilfluktsrom.ui
import android.view.HapticFeedbackConstants
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
@ -12,23 +11,12 @@ import no.naiv.tilfluktsrom.databinding.ItemShelterBinding
import no.naiv.tilfluktsrom.location.ShelterWithDistance
import no.naiv.tilfluktsrom.util.DistanceUtils
/**
* One row in the bottom-sheet list. The list normally holds the N nearest
* shelters to the user, but a deep-linked / explicitly-selected shelter that
* is *not* among them is appended with isOutsideNearest=true so the user can
* see what they picked. See Forgejo #13 / beads tilfluktsrom-9sf.
*/
data class ShelterListItem(
val swd: ShelterWithDistance,
val isOutsideNearest: Boolean
)
/**
* Adapter for the list of nearest shelters shown in the bottom sheet.
*/
class ShelterListAdapter(
private val onShelterSelected: (ShelterWithDistance) -> Unit
) : ListAdapter<ShelterListItem, ShelterListAdapter.ViewHolder>(DIFF_CALLBACK) {
) : ListAdapter<ShelterWithDistance, ShelterListAdapter.ViewHolder>(DIFF_CALLBACK) {
private var selectedPosition = 0
@ -54,34 +42,23 @@ class ShelterListAdapter(
private val binding: ItemShelterBinding
) : RecyclerView.ViewHolder(binding.root) {
fun bind(item: ShelterListItem, isSelected: Boolean) {
fun bind(item: ShelterWithDistance, isSelected: Boolean) {
val ctx = binding.root.context
val swd = item.swd
binding.shelterAddress.text = swd.shelter.adresse
binding.shelterDistance.text = DistanceUtils.formatDistance(swd.distanceMeters)
binding.shelterAddress.text = item.shelter.adresse
binding.shelterDistance.text = DistanceUtils.formatDistance(item.distanceMeters)
binding.shelterCapacity.text = ctx.getString(
R.string.shelter_capacity, swd.shelter.plasser
R.string.shelter_capacity, item.shelter.plasser
)
binding.shelterRoomNr.text = ctx.getString(
R.string.shelter_room_nr, swd.shelter.romnr
R.string.shelter_room_nr, item.shelter.romnr
)
binding.outsideNearestBadge.visibility =
if (item.isOutsideNearest) View.VISIBLE else View.GONE
// Build accessible description; suffix the badge text so screen-
// reader users learn the same context that sighted users see.
val baseDesc = ctx.getString(
binding.root.contentDescription = ctx.getString(
R.string.content_desc_shelter_item,
swd.shelter.adresse,
DistanceUtils.formatDistance(swd.distanceMeters),
swd.shelter.plasser
item.shelter.adresse,
DistanceUtils.formatDistance(item.distanceMeters),
item.shelter.plasser
)
binding.root.contentDescription = if (item.isOutsideNearest) {
ctx.getString(R.string.shelter_outside_nearest_badge) + ". " + baseDesc
} else {
baseDesc
}
binding.root.isSelected = isSelected
binding.root.alpha = if (isSelected) 1.0f else 0.7f
@ -91,18 +68,18 @@ class ShelterListAdapter(
val pos = adapterPosition
if (pos != RecyclerView.NO_POSITION) {
selectPosition(pos)
onShelterSelected(getItem(pos).swd)
onShelterSelected(getItem(pos))
}
}
}
}
companion object {
private val DIFF_CALLBACK = object : DiffUtil.ItemCallback<ShelterListItem>() {
override fun areItemsTheSame(a: ShelterListItem, b: ShelterListItem) =
a.swd.shelter.lokalId == b.swd.shelter.lokalId
private val DIFF_CALLBACK = object : DiffUtil.ItemCallback<ShelterWithDistance>() {
override fun areItemsTheSame(a: ShelterWithDistance, b: ShelterWithDistance) =
a.shelter.lokalId == b.shelter.lokalId
override fun areContentsTheSame(a: ShelterListItem, b: ShelterListItem) =
override fun areContentsTheSame(a: ShelterWithDistance, b: ShelterWithDistance) =
a == b
}
}

View file

@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- User direction marker (moving): orange chevron with white halo + shadow.
Points up at 0deg; OSMDroid rotates by bearing. The triple stack (shadow,
white outline, orange fill) ensures the silhouette is visible against
any tile theme - addresses Forgejo #16. -->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="32dp"
android:height="32dp"
android:viewportWidth="32"
android:viewportHeight="32">
<path
android:fillColor="#55000000"
android:pathData="M16,2.5 L29.5,29 L16,22.5 L2.5,29 Z" />
<path
android:fillColor="#FFFFFFFF"
android:pathData="M16,3 L29,28.5 L16,22 L3,28.5 Z" />
<path
android:fillColor="#FFFF6B35"
android:pathData="M16,7 L25.5,26 L16,21.5 L6.5,26 Z" />
</vector>

View file

@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- User location marker (stationary): orange dot, white halo, soft shadow.
White ring guarantees >=3:1 contrast against dark tiles; orange core
stays visible against light tiles; shadow keeps the silhouette readable
when both layers happen to land on near-white snow/sand. -->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="#33000000"
android:pathData="M12,12 m-11,0 a11,11 0 1,0 22,0 a11,11 0 1,0 -22,0 z" />
<path
android:fillColor="#FFFFFFFF"
android:pathData="M12,12 m-9.5,0 a9.5,9.5 0 1,0 19,0 a9.5,9.5 0 1,0 -19,0 z" />
<path
android:fillColor="#FFFF6B35"
android:pathData="M12,12 m-6,0 a6,6 0 1,0 12,0 a6,6 0 1,0 -12,0 z" />
</vector>

View file

@ -60,20 +60,11 @@
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:layout_marginBottom="16dp"
android:text="@string/about_data_body"
android:textColor="@color/text_secondary"
android:textSize="14sp" />
<TextView
android:id="@+id/about_data_links"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:textColor="@color/text_secondary"
android:textColorLink="@color/shelter_primary"
android:textSize="14sp" />
<!-- Stored on device section -->
<TextView
android:layout_width="wrap_content"

View file

@ -9,21 +9,6 @@
android:paddingHorizontal="12dp"
android:paddingVertical="8dp">
<TextView
android:id="@+id/outsideNearestBadge"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="4dp"
android:background="@color/warning_bg"
android:paddingHorizontal="8dp"
android:paddingVertical="2dp"
android:text="@string/shelter_outside_nearest_badge"
android:textColor="@color/white"
android:textSize="11sp"
android:textStyle="bold"
android:visibility="gone"
tools:visibility="visible" />
<TextView
android:id="@+id/shelterAddress"
android:layout_width="wrap_content"

View file

@ -62,7 +62,6 @@
<!-- Tilgjengelighet -->
<string name="direction_arrow_description">Retning til tilfluktsrom, %s unna</string>
<string name="content_desc_shelter_item">%1$s, %2$s, %3$d plasser</string>
<string name="shelter_outside_nearest_badge">Valgt utenfor nærområdet</string>
<string name="compass_accuracy_warning">Upresist kompass - %s</string>
<string name="a11y_map">Tilfluktsromkart</string>
<string name="a11y_compass">Kompassnavigasjon</string>
@ -98,7 +97,6 @@
<string name="about_privacy_body">Denne appen samler ikke inn, sender eller deler noen personopplysninger. Det finnes ingen analyse, sporing eller tredjepartstjenester.\n\nGPS-posisjonen din brukes bare lokalt på enheten din for å finne tilfluktsrom i nærheten, og sendes aldri til noen server.</string>
<string name="about_data_title">Datakilder</string>
<string name="about_data_body">Tilfluktsromdata er offentlig informasjon fra DSB (Direktoratet for samfunnssikkerhet og beredskap), distribuert via Geonorge. Kartfliser lastes fra OpenStreetMap. Begge lagres lokalt for frakoblet bruk.</string>
<string name="about_data_links"><![CDATA[Mer om datasettet:<br/>• <a href="https://kartkatalog.geonorge.no/metadata/tilfluktsrom-offentlige/dbae9aae-10e7-4b75-8d67-7f0e8828f3d8">Geonorge kartkatalog</a><br/>• <a href="https://register.geonorge.no/register/versjoner/produktark/direktoratet-for-samfunnssikkerhet-og-beredskap/tilfluktsrom-offentlige">Produktark (DSB)</a>]]></string>
<string name="about_stored_title">Lagret på enheten din</string>
<string name="about_stored_body">• Tilfluktsromdatabase (offentlige data fra DSB)\n• Kartfliser for frakoblet bruk\n\nIngen data forlater enheten din bortsett fra forespørsler om å laste ned tilfluktsromdata og kartfliser.</string>
<string name="about_open_source">Åpen kildekode — kode.naiv.no/olemd/tilfluktsrom</string>

View file

@ -62,7 +62,6 @@
<!-- Tilgjenge -->
<string name="direction_arrow_description">Retning til tilfluktsrom, %s unna</string>
<string name="content_desc_shelter_item">%1$s, %2$s, %3$d plassar</string>
<string name="shelter_outside_nearest_badge">Vald utanfor nærområdet</string>
<string name="compass_accuracy_warning">Upresis kompass - %s</string>
<string name="a11y_map">Tilfluktsromkart</string>
<string name="a11y_compass">Kompassnavigasjon</string>
@ -98,7 +97,6 @@
<string name="about_privacy_body">Denne appen samlar ikkje inn, sender eller deler nokon personopplysingar. Det finst ingen analyse, sporing eller tredjepartstenester.\n\nGPS-posisjonen din vert berre brukt lokalt på eininga di for å finne tilfluktsrom i nærleiken, og vert aldri sendt til nokon tenar.</string>
<string name="about_data_title">Datakjelder</string>
<string name="about_data_body">Tilfluktsromdata er offentleg informasjon frå DSB (Direktoratet for samfunnstryggleik og beredskap), distribuert via Geonorge. Kartfliser vert lasta frå OpenStreetMap. Begge vert lagra lokalt for fråkopla bruk.</string>
<string name="about_data_links"><![CDATA[Meir om datasettet:<br/>• <a href="https://kartkatalog.geonorge.no/metadata/tilfluktsrom-offentlige/dbae9aae-10e7-4b75-8d67-7f0e8828f3d8">Geonorge kartkatalog</a><br/>• <a href="https://register.geonorge.no/register/versjoner/produktark/direktoratet-for-samfunnssikkerhet-og-beredskap/tilfluktsrom-offentlige">Produktark (DSB)</a>]]></string>
<string name="about_stored_title">Lagra på eininga di</string>
<string name="about_stored_body">• Tilfluktsromdatabase (offentlege data frå DSB)\n• Kartfliser for fråkopla bruk\n\nIngen data forlèt eininga di bortsett frå førespurnader om å laste ned tilfluktsromdata og kartfliser.</string>
<string name="about_open_source">Open kjeldekode — kode.naiv.no/olemd/tilfluktsrom</string>

View file

@ -62,9 +62,6 @@
<!-- Accessibility -->
<string name="direction_arrow_description">Direction to shelter, %s away</string>
<string name="content_desc_shelter_item">%1$s, %2$s, %3$d places</string>
<!-- Badge shown on a list row that is not among the nearest shelters but
was explicitly selected (e.g. via a deep link). Forgejo #13. -->
<string name="shelter_outside_nearest_badge">Selected (outside nearest)</string>
<string name="compass_accuracy_warning">Low accuracy - %s</string>
<string name="a11y_map">Shelter map</string>
<string name="a11y_compass">Compass navigation</string>
@ -101,7 +98,6 @@
<string name="about_privacy_body">This app does not collect, transmit, or share any personal data. There are no analytics, tracking, or third-party services.\n\nYour GPS location is used only on your device to find nearby shelters and is never sent to any server.</string>
<string name="about_data_title">Data sources</string>
<string name="about_data_body">Shelter data is public information from DSB (Norwegian Directorate for Civil Protection), distributed via Geonorge. Map tiles are loaded from OpenStreetMap. Both are cached locally for offline use.</string>
<string name="about_data_links"><![CDATA[Learn more about the dataset:<br/>• <a href="https://kartkatalog.geonorge.no/metadata/tilfluktsrom-offentlige/dbae9aae-10e7-4b75-8d67-7f0e8828f3d8">Geonorge metadata catalogue</a><br/>• <a href="https://register.geonorge.no/register/versjoner/produktark/direktoratet-for-samfunnssikkerhet-og-beredskap/tilfluktsrom-offentlige">DSB product sheet</a>]]></string>
<string name="about_stored_title">Stored on your device</string>
<string name="about_stored_body">• Shelter database (public data from DSB)\n• Map tiles for offline use\n\nNo data leaves your device except requests to download shelter data and map tiles.</string>
<string name="about_open_source">Open source — kode.naiv.no/olemd/tilfluktsrom</string>

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