tilfluktsrom/pwa/node_modules/lodash/_hasPath.js
Ole-Morten Duesund e8428de775 Add progressive web app companion for cross-platform access
Vite + TypeScript PWA that mirrors the Android app's core features:
- Pre-processed shelter data (build-time UTM33N→WGS84 conversion)
- Leaflet map with shelter markers, user location, and offline tiles
- Canvas compass arrow (ported from DirectionArrowView.kt)
- IndexedDB shelter cache with 7-day staleness check
- Service worker with CacheFirst tiles and precached app shell
- i18n for en, nb, nn (ported from Android strings.xml)
- iOS/Android compass handling with low-pass filter
- Respects user map interaction (no auto-snap on pan/zoom)
- Build revision cache-breaker for reliable SW updates

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 17:41:38 +01:00

39 lines
1.1 KiB
JavaScript

var castPath = require('./_castPath'),
isArguments = require('./isArguments'),
isArray = require('./isArray'),
isIndex = require('./_isIndex'),
isLength = require('./isLength'),
toKey = require('./_toKey');
/**
* Checks if `path` exists on `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path to check.
* @param {Function} hasFunc The function to check properties.
* @returns {boolean} Returns `true` if `path` exists, else `false`.
*/
function hasPath(object, path, hasFunc) {
path = castPath(path, object);
var index = -1,
length = path.length,
result = false;
while (++index < length) {
var key = toKey(path[index]);
if (!(result = object != null && hasFunc(object, key))) {
break;
}
object = object[key];
}
if (result || ++index != length) {
return result;
}
length = object == null ? 0 : object.length;
return !!length && isLength(length) && isIndex(key, length) &&
(isArray(object) || isArguments(object));
}
module.exports = hasPath;