2D positioning:
- Add positionX parameter to BlurParameters (was only Y before)
- Update shader with uPositionX and uPositionY uniforms
- Single-finger drag now moves focus center anywhere on screen
- Update gradient mask generation for capture
Rotation tracking:
- Remove dampening from rotation gesture (1:1 tracking)
- Rotate gesture now directly tracks finger movement
- Preview effect rotates in sync with overlay
Overlay and shader sync:
- Both now use same positionX, positionY, angle parameters
- Preview blur effect matches overlay visualization
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
A dedicated camera app for tilt-shift photography with:
- Real-time OpenGL ES 2.0 shader-based blur preview
- Touch gesture controls (drag, rotate, pinch) for adjusting effect
- CameraX integration for camera preview and high-res capture
- EXIF metadata with GPS location support
- MediaStore integration for saving to gallery
- Jetpack Compose UI with haptic feedback
Tech stack: Kotlin, CameraX, OpenGL ES 2.0, Jetpack Compose
Min SDK: 26 (Android 8.0), Target SDK: 35 (Android 15)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>