package no.naiv.tiltshift.camera import android.content.Context import android.graphics.Bitmap import android.graphics.BitmapFactory import android.graphics.Matrix import android.location.Location import androidx.camera.core.ImageCapture import androidx.camera.core.ImageCaptureException import androidx.camera.core.ImageProxy import androidx.exifinterface.media.ExifInterface import kotlinx.coroutines.suspendCancellableCoroutine import no.naiv.tiltshift.effect.BlurMode import no.naiv.tiltshift.effect.BlurParameters import no.naiv.tiltshift.storage.PhotoSaver import no.naiv.tiltshift.storage.SaveResult import java.util.concurrent.Executor import kotlin.coroutines.resume import kotlin.math.cos import kotlin.math.sin import kotlin.math.sqrt /** * Handles capturing photos with the tilt-shift effect applied. */ class ImageCaptureHandler( private val context: Context, private val photoSaver: PhotoSaver ) { /** * Holds the processed bitmap ready for saving, produced inside the * camera callback (synchronous CPU work) and consumed afterwards * in the caller's coroutine context. */ private class ProcessedCapture(val bitmap: Bitmap) /** * Captures a photo and applies the tilt-shift effect. * * Phase 1 (inside suspendCancellableCoroutine / camera callback): * decode → rotate → apply effect (synchronous CPU work only) * * Phase 2 (after continuation resumes, back in coroutine context): * save bitmap via PhotoSaver (suspend-safe) */ suspend fun capturePhoto( imageCapture: ImageCapture, executor: Executor, blurParams: BlurParameters, deviceRotation: Int, location: Location?, isFrontCamera: Boolean ): SaveResult { // Phase 1: capture and process the image synchronously in the callback val captureResult = suspendCancellableCoroutine { continuation -> imageCapture.takePicture( executor, object : ImageCapture.OnImageCapturedCallback() { override fun onCaptureSuccess(imageProxy: ImageProxy) { try { val imageRotation = imageProxy.imageInfo.rotationDegrees var bitmap = imageProxyToBitmap(imageProxy) imageProxy.close() if (bitmap == null) { continuation.resume( SaveResult.Error("Failed to convert image") as Any ) return } bitmap = rotateBitmap(bitmap, imageRotation, isFrontCamera) val processedBitmap = applyTiltShiftEffect(bitmap, blurParams) bitmap.recycle() continuation.resume(ProcessedCapture(processedBitmap)) } catch (e: Exception) { continuation.resume( SaveResult.Error("Capture failed: ${e.message}", e) as Any ) } } override fun onError(exception: ImageCaptureException) { continuation.resume( SaveResult.Error( "Capture failed: ${exception.message}", exception ) as Any ) } } ) } // Phase 2: save to disk in the caller's coroutine context (suspend-safe) if (captureResult is ProcessedCapture) { return try { photoSaver.saveBitmap( captureResult.bitmap, ExifInterface.ORIENTATION_NORMAL, location ) } finally { captureResult.bitmap.recycle() } } return captureResult as SaveResult } /** * Rotates a bitmap to the correct orientation. */ private fun rotateBitmap(bitmap: Bitmap, rotationDegrees: Int, isFrontCamera: Boolean): Bitmap { if (rotationDegrees == 0 && !isFrontCamera) { return bitmap } val matrix = Matrix() // Apply rotation if (rotationDegrees != 0) { matrix.postRotate(rotationDegrees.toFloat()) } // Mirror for front camera if (isFrontCamera) { matrix.postScale(-1f, 1f) } val rotated = Bitmap.createBitmap( bitmap, 0, 0, bitmap.width, bitmap.height, matrix, true ) if (rotated != bitmap) { bitmap.recycle() } return rotated } private fun imageProxyToBitmap(imageProxy: ImageProxy): Bitmap? { val buffer = imageProxy.planes[0].buffer val bytes = ByteArray(buffer.remaining()) buffer.get(bytes) return BitmapFactory.decodeByteArray(bytes, 0, bytes.size) } /** * Applies tilt-shift blur effect to a bitmap. * Supports both linear and radial modes. */ private fun applyTiltShiftEffect(source: Bitmap, params: BlurParameters): Bitmap { val width = source.width val height = source.height // Create output bitmap val result = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888) // For performance, we use a scaled-down version for blur and composite val scaleFactor = 4 // Blur a 1/4 size image for speed val blurredWidth = width / scaleFactor val blurredHeight = height / scaleFactor // Create scaled bitmap for blur val scaled = Bitmap.createScaledBitmap(source, blurredWidth, blurredHeight, true) // Apply stack blur (fast approximation) val blurred = stackBlur(scaled, (params.blurAmount * 25).toInt().coerceIn(1, 25)) scaled.recycle() // Scale blurred back up val blurredFullSize = Bitmap.createScaledBitmap(blurred, width, height, true) blurred.recycle() // Create gradient mask based on tilt-shift parameters val mask = createGradientMask(width, height, params) // Composite: blend original with blurred based on mask val pixels = IntArray(width * height) val blurredPixels = IntArray(width * height) val maskPixels = IntArray(width * height) source.getPixels(pixels, 0, width, 0, 0, width, height) blurredFullSize.getPixels(blurredPixels, 0, width, 0, 0, width, height) mask.getPixels(maskPixels, 0, width, 0, 0, width, height) blurredFullSize.recycle() mask.recycle() for (i in pixels.indices) { val maskAlpha = (maskPixels[i] and 0xFF) / 255f val origR = (pixels[i] shr 16) and 0xFF val origG = (pixels[i] shr 8) and 0xFF val origB = pixels[i] and 0xFF val blurR = (blurredPixels[i] shr 16) and 0xFF val blurG = (blurredPixels[i] shr 8) and 0xFF val blurB = blurredPixels[i] and 0xFF val r = (origR * (1 - maskAlpha) + blurR * maskAlpha).toInt() val g = (origG * (1 - maskAlpha) + blurG * maskAlpha).toInt() val b = (origB * (1 - maskAlpha) + blurB * maskAlpha).toInt() pixels[i] = (0xFF shl 24) or (r shl 16) or (g shl 8) or b } result.setPixels(pixels, 0, width, 0, 0, width, height) return result } /** * Creates a gradient mask for the tilt-shift effect. * Supports both linear and radial modes. */ private fun createGradientMask(width: Int, height: Int, params: BlurParameters): Bitmap { val mask = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888) val pixels = IntArray(width * height) val centerX = width * params.positionX val centerY = height * params.positionY val focusSize = height * params.size * 0.5f val transitionSize = focusSize * params.falloff val cosAngle = cos(params.angle) val sinAngle = sin(params.angle) val screenAspect = width.toFloat() / height.toFloat() for (y in 0 until height) { for (x in 0 until width) { val dist = when (params.mode) { BlurMode.LINEAR -> { // Rotate point around focus center val dx = x - centerX val dy = y - centerY val rotatedY = -dx * sinAngle + dy * cosAngle kotlin.math.abs(rotatedY) } BlurMode.RADIAL -> { // Calculate elliptical distance from center var dx = x - centerX var dy = y - centerY // Adjust for screen aspect ratio dx *= screenAspect // Rotate val rotatedX = dx * cosAngle - dy * sinAngle val rotatedY = dx * sinAngle + dy * cosAngle // Apply ellipse aspect ratio val adjustedX = rotatedX / params.aspectRatio sqrt(adjustedX * adjustedX + rotatedY * rotatedY) } } // Calculate blur amount based on distance from focus region val blurAmount = when { dist < focusSize -> 0f dist < focusSize + transitionSize -> { (dist - focusSize) / transitionSize } else -> 1f } val gray = (blurAmount * 255).toInt().coerceIn(0, 255) pixels[y * width + x] = (0xFF shl 24) or (gray shl 16) or (gray shl 8) or gray } } mask.setPixels(pixels, 0, width, 0, 0, width, height) return mask } /** * Fast stack blur algorithm. */ private fun stackBlur(bitmap: Bitmap, radius: Int): Bitmap { if (radius < 1) return bitmap.copy(Bitmap.Config.ARGB_8888, true) val w = bitmap.width val h = bitmap.height val pix = IntArray(w * h) bitmap.getPixels(pix, 0, w, 0, 0, w, h) val wm = w - 1 val hm = h - 1 val wh = w * h val div = radius + radius + 1 val r = IntArray(wh) val g = IntArray(wh) val b = IntArray(wh) var rsum: Int var gsum: Int var bsum: Int var x: Int var y: Int var i: Int var p: Int var yp: Int var yi: Int var yw: Int val vmin = IntArray(maxOf(w, h)) var divsum = (div + 1) shr 1 divsum *= divsum val dv = IntArray(256 * divsum) for (i2 in 0 until 256 * divsum) { dv[i2] = (i2 / divsum) } yi = 0 yw = 0 val stack = Array(div) { IntArray(3) } var stackpointer: Int var stackstart: Int var sir: IntArray var rbs: Int val r1 = radius + 1 var routsum: Int var goutsum: Int var boutsum: Int var rinsum: Int var ginsum: Int var binsum: Int for (y2 in 0 until h) { rinsum = 0 ginsum = 0 binsum = 0 routsum = 0 goutsum = 0 boutsum = 0 rsum = 0 gsum = 0 bsum = 0 for (i2 in -radius..radius) { p = pix[yi + minOf(wm, maxOf(i2, 0))] sir = stack[i2 + radius] sir[0] = (p and 0xff0000) shr 16 sir[1] = (p and 0x00ff00) shr 8 sir[2] = (p and 0x0000ff) rbs = r1 - kotlin.math.abs(i2) rsum += sir[0] * rbs gsum += sir[1] * rbs bsum += sir[2] * rbs if (i2 > 0) { rinsum += sir[0] ginsum += sir[1] binsum += sir[2] } else { routsum += sir[0] goutsum += sir[1] boutsum += sir[2] } } stackpointer = radius for (x2 in 0 until w) { r[yi] = dv[rsum] g[yi] = dv[gsum] b[yi] = dv[bsum] rsum -= routsum gsum -= goutsum bsum -= boutsum stackstart = stackpointer - radius + div sir = stack[stackstart % div] routsum -= sir[0] goutsum -= sir[1] boutsum -= sir[2] if (y2 == 0) { vmin[x2] = minOf(x2 + radius + 1, wm) } p = pix[yw + vmin[x2]] sir[0] = (p and 0xff0000) shr 16 sir[1] = (p and 0x00ff00) shr 8 sir[2] = (p and 0x0000ff) rinsum += sir[0] ginsum += sir[1] binsum += sir[2] rsum += rinsum gsum += ginsum bsum += binsum stackpointer = (stackpointer + 1) % div sir = stack[(stackpointer) % div] routsum += sir[0] goutsum += sir[1] boutsum += sir[2] rinsum -= sir[0] ginsum -= sir[1] binsum -= sir[2] yi++ } yw += w } for (x2 in 0 until w) { rinsum = 0 ginsum = 0 binsum = 0 routsum = 0 goutsum = 0 boutsum = 0 rsum = 0 gsum = 0 bsum = 0 yp = -radius * w for (i2 in -radius..radius) { yi = maxOf(0, yp) + x2 sir = stack[i2 + radius] sir[0] = r[yi] sir[1] = g[yi] sir[2] = b[yi] rbs = r1 - kotlin.math.abs(i2) rsum += r[yi] * rbs gsum += g[yi] * rbs bsum += b[yi] * rbs if (i2 > 0) { rinsum += sir[0] ginsum += sir[1] binsum += sir[2] } else { routsum += sir[0] goutsum += sir[1] boutsum += sir[2] } if (i2 < hm) { yp += w } } yi = x2 stackpointer = radius for (y2 in 0 until h) { pix[yi] = (0xff000000.toInt() and pix[yi]) or (dv[rsum] shl 16) or (dv[gsum] shl 8) or dv[bsum] rsum -= routsum gsum -= goutsum bsum -= boutsum stackstart = stackpointer - radius + div sir = stack[stackstart % div] routsum -= sir[0] goutsum -= sir[1] boutsum -= sir[2] if (x2 == 0) { vmin[y2] = minOf(y2 + r1, hm) * w } p = x2 + vmin[y2] sir[0] = r[p] sir[1] = g[p] sir[2] = b[p] rinsum += sir[0] ginsum += sir[1] binsum += sir[2] rsum += rinsum gsum += ginsum bsum += binsum stackpointer = (stackpointer + 1) % div sir = stack[stackpointer] routsum += sir[0] goutsum += sir[1] boutsum += sir[2] rinsum -= sir[0] ginsum -= sir[1] binsum -= sir[2] yi += w } } val result = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888) result.setPixels(pix, 0, w, 0, 0, w, h) return result } }