Transform screen coordinates to texture coordinates (90° CW rotation): - Position: (x,y) -> (y, 1-x) - Angle: θ -> θ + 90° Applied in linearFocusDistance, radialFocusDistance, and sampleBlurred to fix preview not matching UI overlay position and rotation. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| src/main | ||
| build.gradle.kts | ||
| proguard-rules.pro | ||