tilt-shift-camera/app
Ole-Morten Duesund a99b6f222f Fix coordinate transformation in shader for position and rotation
Transform screen coordinates to texture coordinates (90° CW rotation):
- Position: (x,y) -> (y, 1-x)
- Angle: θ -> θ + 90°

Applied in linearFocusDistance, radialFocusDistance, and sampleBlurred
to fix preview not matching UI overlay position and rotation.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 16:53:34 +01:00
..
src/main Fix coordinate transformation in shader for position and rotation 2026-01-29 16:53:34 +01:00
build.gradle.kts Add radial mode, UI controls, front camera, update to API 35 2026-01-29 11:13:31 +01:00
proguard-rules.pro Initial implementation of Tilt-Shift Camera Android app 2026-01-28 15:26:41 +01:00