- Add separate texture coordinates for front and back cameras - Front camera uses mirrored coordinates for natural selfie view - Add setFrontCamera() method to renderer for dynamic switching - Update texture coord buffer on GL thread when camera changes - CameraScreen observes isFrontCamera state to trigger updates Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| src/main | ||
| build.gradle.kts | ||
| proguard-rules.pro | ||