Replace hardcoded portrait-only texture coordinate rotation with SurfaceTexture.getTransformMatrix(), so the camera preview and capture re-orient correctly when the device rotates. Also drive Preview/ImageCapture targetRotation from the live display rotation, fix the crop-to-fill aspect math to swap effective camera dimensions between portrait and landscape, and make the slider control panel scroll if it doesn't fit the shorter landscape height. Bump to 1.1.6. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| build.gradle.kts | ||
| proguard-rules.pro | ||