Legger til Release Process-seksjon i CLAUDE.md med: - Steg-for-steg for å lage ny utgivelse - Bygging av Android APK-er og PWA-tarball - fj release create og fj release asset create syntaks - Oppdatert Distribution-seksjon med PWA-tarball Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Tilfluktsrom - Norwegian Emergency Shelter Finder
Project Overview
Android app (Kotlin) that helps find the nearest public shelter (tilfluktsrom) in Norway during emergencies. Offline-first design: must work without internet after initial data cache.
Design Principles
De-Google Compatibility
The app must work on devices without Google Play Services (e.g. LineageOS, GrapheneOS, /e/OS). Every feature that uses a Google-specific API must have a fallback that works without it. Use Google Play Services when available for better accuracy/performance, but never as a hard dependency.
Pattern: Check for Play Services at runtime, fall back to AOSP/standard APIs.
- Location: Prefer FusedLocationProviderClient (Play Services) → fall back to LocationManager (AOSP)
- Maps: OSMDroid (no Google dependency)
- Database: Room/SQLite (no Google dependency)
- Background work: WorkManager (works without Play Services via built-in scheduler)
Offline-First
This is an emergency app. Assume internet and infrastructure may be degraded or unavailable. All core functionality (finding nearest shelter, compass navigation, sharing location) must work offline after initial data cache. Avoid solutions that depend on external servers being reachable.
Architecture
- Language: Kotlin, targeting Android API 26+ (Android 8.0+)
- Build: Gradle 8.7, AGP 8.5.2, KSP for Room annotation processing
- Maps: OSMDroid (offline-capable OpenStreetMap)
- Database: Room (SQLite) for shelter data cache
- HTTP: OkHttp for data downloads
- Location: FusedLocationProviderClient (Play Services) with LocationManager fallback
- Background: WorkManager for periodic widget updates
- UI: Traditional Views with ViewBinding
Key Data Flow
- Shelter data downloaded as GeoJSON ZIP from Geonorge (EPSG:25833 UTM33N)
- Coordinates converted to WGS84 (lat/lon) via
CoordinateConverter - Stored in Room database for offline access
- Nearest shelters found using Haversine distance calculation
- Direction arrow uses device compass bearing minus shelter bearing
Data Sources
- Shelter data:
https://nedlasting.geonorge.no/geonorge/Samfunnssikkerhet/TilfluktsromOffentlige/GeoJSON/... - Map tiles: OpenStreetMap via OSMDroid (auto-cached for offline use)
Package Structure
no.naiv.tilfluktsrom/
├── data/ # Room entities, DAO, repository, GeoJSON parser, map cache
├── location/ # GPS location provider, nearest shelter finder
├── ui/ # Custom views (DirectionArrowView), adapters
├── widget/ # Home screen widget, WorkManager periodic updater
└── util/ # Coordinate conversion (UTM→WGS84), distance calculations
Building
./gradlew assembleDebug
Build Variants
- standard: Includes Google Play Services for better GPS accuracy
- fdroid: AOSP-only, no Google dependencies
Distribution
- Forgejo (primary):
kode.naiv.no/olemd/tilfluktsrom— releases with both APK variants + PWA tarball - GitHub (mirror):
github.com/olemd/tilfluktsrom— automatically mirrored from Forgejo, do not push manually - F-Droid: Metadata maintained in a separate fdroiddata repo (GitLab fork). F-Droid builds from source using the
fdroidvariant and signs with the F-Droid key.
Release Process
When creating a new release:
- Bump
versionCodeandversionNameinapp/build.gradle.kts - Update User-Agent string in
ShelterRepository.ktto match new version - Build Android APKs:
./gradlew assembleStandardRelease assembleFdroidRelease - Build PWA:
cd pwa && bun scripts/fetch-shelters.ts && bun run build && tar -czf /tmp/tilfluktsrom-vX.Y.Z-pwa.tar.gz -C dist . - Commit, push, then create Forgejo release with all three artifacts:
fj release create --create-tag vX.Y.Z --branch main \ --attach "/tmp/tilfluktsrom-vX.Y.Z-standard.apk:tilfluktsrom-vX.Y.Z-standard.apk" \ --attach "/tmp/tilfluktsrom-vX.Y.Z-fdroid.apk:tilfluktsrom-vX.Y.Z-fdroid.apk" \ --body "release notes" "vX.Y.Z" fj release asset create vX.Y.Z /tmp/tilfluktsrom-vX.Y.Z-pwa.tar.gz tilfluktsrom-vX.Y.Z-pwa.tar.gz - Install on phone:
adb install -r app/build/outputs/apk/standard/release/app-standard-release.apk
Screenshots
Use the Android emulator and Maestro to take screenshots for the README and fastlane metadata.
Emulator setup
- AVD:
tilfluktsrom(Pixel 6, API 35, google_apis/x86_64) - Start headless:
~/android-sdk/emulator/emulator -avd tilfluktsrom -no-window -no-audio -no-boot-anim -gpu swiftshader_indirect & - When both a physical device and emulator are connected, use
-s emulator-5554with adb - Set fake GPS:
adb -s emulator-5554 emu geo fix <longitude> <latitude>(note: longitude first) - Grant permissions before launch:
adb -s emulator-5554 shell pm grant no.naiv.tilfluktsrom android.permission.ACCESS_FINE_LOCATION - Always cache map tiles ("Lagre kart") — never skip caching for screenshots
Maestro (v2.3.0)
- Installed at
~/.maestro/bin/maestro - Use Maestro flows for repeatable screenshot sequences instead of manual
adb shell input tapcoordinates - Maestro can target a specific device:
maestro --device emulator-5554 test flow.yaml - Place flows in a
maestro/directory if creating reusable screenshot workflows
Screenshot destinations
Screenshots go in all three fastlane locale directories:
fastlane/metadata/android/en-US/images/phoneScreenshots/fastlane/metadata/android/nb-NO/images/phoneScreenshots/fastlane/metadata/android/nn-NO/images/phoneScreenshots/
Current screenshots:
1_map_view.png— Map with shelter markers2_shelter_selected.png— Selected shelter with direction arrow3_compass_view.png— Compass navigation with north indicator4_civil_defense_info.png— Civil defense instructions5_about.png— About page with privacy statement
i18n
- Default (English):
res/values/strings.xml - Norwegian Bokmål:
res/values-nb/strings.xml - Norwegian Nynorsk:
res/values-nn/strings.xml