Vite + TypeScript PWA that mirrors the Android app's core features: - Pre-processed shelter data (build-time UTM33N→WGS84 conversion) - Leaflet map with shelter markers, user location, and offline tiles - Canvas compass arrow (ported from DirectionArrowView.kt) - IndexedDB shelter cache with 7-day staleness check - Service worker with CacheFirst tiles and precached app shell - i18n for en, nb, nn (ported from Android strings.xml) - iOS/Android compass handling with low-pass filter - Respects user map interaction (no auto-snap on pan/zoom) - Build revision cache-breaker for reliable SW updates Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
64 lines
1.2 KiB
Markdown
64 lines
1.2 KiB
Markdown
# sourcemap-codec changelog
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## 1.4.8
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* Performance boost ([#80](https://github.com/Rich-Harris/sourcemap-codec/pull/80))
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## 1.4.7
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* Include .map files in package ([#73](https://github.com/Rich-Harris/sourcemap-codec/issues/73))
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## 1.4.6
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* Use arrays instead of typed arrays ([#79](https://github.com/Rich-Harris/sourcemap-codec/pull/79))
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## 1.4.5
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* Handle overflow cases ([#78](https://github.com/Rich-Harris/sourcemap-codec/pull/78))
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## 1.4.4
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* Use Uint32Array, yikes ([#77](https://github.com/Rich-Harris/sourcemap-codec/pull/77))
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## 1.4.3
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* Use Uint16Array to prevent overflow ([#75](https://github.com/Rich-Harris/sourcemap-codec/pull/75))
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## 1.4.2
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* GO EVEN FASTER ([#74](https://github.com/Rich-Harris/sourcemap-codec/pull/74))
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## 1.4.1
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* GO FASTER ([#71](https://github.com/Rich-Harris/sourcemap-codec/pull/71))
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## 1.4.0
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* Add TypeScript declarations ([#70](https://github.com/Rich-Harris/sourcemap-codec/pull/70))
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## 1.3.1
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* Update build process, expose `pkg.module`
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## 1.3.0
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* Update build process
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## 1.2.1
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* Add dist files to npm package
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## 1.2.0
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* Add ES6 build
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* Update dependencies
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* Add test coverage
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## 1.1.0
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* Fix bug with lines containing single-character segments
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* Add tests
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## 1.0.0
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* First release
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