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tilt-shift-camera
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version.properties
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Add version management with auto-bump script Version is tracked in version.properties and read by build.gradle.kts. Run ./bump-version.sh [major|minor|patch] before release builds. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:58:22 +01:00
versionMajor
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1
versionMinor
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1
Revert orientation tracking on the camera image Roll back the rendering-pipeline changes from v1.1.6 (and the subsequent attempts in 1.1.7/1.1.8/1.1.9): no more SurfaceTexture transform-matrix-driven re-orientation, no more rebinding on rotation, no more inverse-rotation correction. The camera passthrough goes back to fixed portrait-oriented texcoords and the crop-to-fill math treats the camera buffer as portrait unconditionally. The activity stays `fullSensor`, so the Compose UI and the GL blur passes continue to follow the device orientation — only the camera image itself is left untouched, which matches the "normal camera doesn't flip the picture when rotating the phone" behaviour requested. Bump to 1.1.10. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-11 14:59:18 +02:00
versionPatch
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10
versionCode
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12
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