• v1.1.11 1cd2b0a57c

    v1.1.11 Stable

    olemd released this 2026-05-11 15:49:19 +02:00 | 7 commits to main since this release

    Bug fixes

    • Camera image now keeps world-up at screen-up through all four device orientations. Re-introduces the v1.1.9 inverse-rotation approach (composes an extra rotation around the texcoord centre on top of the SurfaceTexture's sensor-to-buffer matrix), but with the angle signs flipped — the v1.1.9 angles were 180° off for both landscape orientations and showed the image upside-down on a real device. Verified empirically against the emulator's virtual scene (sky/road/buildings) in all four rotations.

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